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Maya 2013 announced


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#1 superegophobia

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Posted 28 March 2012 - 06:09 AM

http://usa.autodesk.com/maya/features/

I'm curious to see the complete list of features but from that list it looks pretty light. nHair, Node Editor and Bullet Physics might be interesting but I dunno about the rest. Is it really too much to ask for a Mograph-type module, some better type tools and AE integration?

Also of note:
http://www.cgchannel...-product-suite/

Edit: Found the full list
http://area.autodesk...ncing_maya_2013

Edited by superegophobia, 28 March 2012 - 06:12 AM.


#2 getSOME

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Posted 29 March 2012 - 04:52 PM

Im pretty excited about the human ik enhancements. Maya already had some Ae integration, i hope its easier though, I alwasy had problems with the local scale and globals scales when baking out nodes to AE.

Ya the physics looks awesome.

<_<


#3 Beaver

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Posted 29 March 2012 - 05:50 PM

Ultimate suite, $8400 for a movie studio in a box! Just add world class animation & production talent!

That's a pretty good deal. For the price of Maya and Motion Builder you get the whole shebang. They can take out mudbox and throw in a coupon for zbrush though ;)

#4 getSOME

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Posted 30 March 2012 - 03:11 PM

Ultimate suite, $8400 for a movie studio in a box! Just add world class animation & production talent!

That's a pretty good deal. For the price of Maya and Motion Builder you get the whole shebang. They can take out mudbox and throw in a coupon for zbrush though ;)



LOL, AGREED

<_<


#5 eliss

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Posted 30 March 2012 - 05:28 PM

Yah, Mudbox has 6 more versions/years of dev to go.

Site and reel : Eric Liss.com





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