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Member Since 12 Aug 2010
Offline Last Active Aug 17 2015 12:49 PM

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Refraction/Transparency Depth in C4D

15 November 2014 - 02:33 PM

Hi , I was wondering if there is anyway to limit the depth of transparency in cinema 4D so that for example if you have five transparent cubes behind each other and you want the first cube to only show two cubes behind it all the time . Is there a way to do that ? Can this be done with absorption distance or any other way