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RenderTITAN

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  1. Lately we discovered a problem with VRAY for Cinema 4D. If we received a file from somebody that used VRAY for Cinema 4D and they used different "units" than our systems, items that are distance dependent (like light falloffs...) would no longer match as intended. What's worst is that whatever that unit is, that measurement is not recorded so we wouldn’t know what to set the units too without calling the client. This setting could be manually changed on one workstation but when set to NET Render, it would use some kind of default unit. (Ironically, even if we set the NET Render farm's default unit to match the intended unit, it still would use something different, but we haven't figured out what is NET render's default unit (maybe meter?) It seems the client software for NET has its own setting that can't be changed (we tried but it doesn’t work with the preference file.) In VRAY for Max, the problem is not there because the units is set only in the plug-in, not in Max. However, we wrote a script that seems to overcome the problem. By adding this script, VRAY for Cinmea4D works great. We have already tested it here on our farm successfully. download here: http://www.rendertitan.com/RenderTITAN_Vra...Script_v1.2.zip When the user adds the script, they can enter what is the intended unit and it is remember when sent to NET Render forcing the nodes to use the correct measurements (by forcing a NET Render "Unit" Preference). For safety, we recommend that the script is only added before sending to NET Render. (Early versions had issues...) Let us know how it works for you! Happy Rendering, Mark S. Alameel President RenderTITAN (www.rendertitan.com) 3010 LBJ Frwy Suite # 205 Dallas, TX 75234 (469) 522-0123
  2. Hello Rick, Yes we are up and running and Cinema 4D is running smoothly as always! I just started a thread here about it so if anybody has any questions, feel free to contact us. Mark Alameel President RenderTITAN. LLC www.RenderTITAN.com (972) 241 - 3480 info@renderTITAN.com RenderTITAN's Advance Render Farm Specifications Render 64bit (or 32bit) - Dual Quad-Core Xeons - 8GBs Ram standard CINEBENCH 1.1million Free 24/7 live phone support 100 Mbs Backbone Internet Connection HDD / DVD / Blu-ray – optional physical shipping available
  3. Hello, I have some exciting news for the 3D community. RenderTITAN’s remote rendering service is now available and we support Cinema 4D and all of Maxon plug-ins. We also fully support "VRay for Cinema 4D". We are also expanding our list of supported applications and render engines for the studios that use multiple solutions for different stages of production. RenderTITAN’s render farm is about versatility, ease and affordability. We give all customers free 24/7 support. Our render farm has a CINEBENCH score rated over 1.1 million! We achieve this with 64bit support, dual Quad-Core Xeons and 8GBs of ram standard. We even have a 100MBs FTP Backbone Internet Connection and options for physical deliveries such as HDD / DVD / Blu-ray, etc… The biggest news is that all of this is only 25¢ per GHz hour. No pricing games, no load sharing or paying for packages that forces you to work on somebody else’s schedule. Our invoices also show which render nodes worked on your project and record your time logs. You can even monitor your budget in real time so you can estimate you billing and progress. Watch our site for new announcements. If you have any questions, or requests for features, feel free to ask or email me at info@rendertitan.com. (Please send your “Support” questions to my very capable staff.) I also attached our Press Release. I hope to hear from you soon, Mark Alameel President RenderTITAN. LLC Our Advance Render Farm Specifications Render 64bit (or 32bit) - Dual Quad-Core Xeons - 8GBs Ram standard CINEBENCH 1.1million Free 24/7 live phone support 100 Mbs Backbone Internet Connection HDD / DVD / Blu-ray – optional physical shipping available www.RenderTITAN.com
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