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Nick Campbell

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Posts posted by Nick Campbell

  1. Howdy,


    Has anyone seen a way to control a Mac Pro from another room? I need to have a place to do tutorials in a quiet room, away from the main office. However, I still want to use my main Mac Pro setup that will remain in the main office space.


    Hopefully the solution is to run some sort of Ethernet or Fiber to that room and plug in a second set of monitor (including built in camera), keyboard, wacom tablet, and microphone in another room so I can do tutorials and be loud in there. Ideally, it will be identical to my main setup.


    I know this has to exist, but I'm having a hard time finding a working solution.


    Thanks for any insight.





  2. Hi,


    I just wanted to chime in with some thoughts about what has been said about Transform. All this feedback is always helpful.


    First, we make tools to try to save time and allow you to concentrate on doing more difficult stuff. If you can make your own soft boxes, textures, cities, explode effects and HDRI maps and have time to, go for it. But, I'm hoping that our tools save you that time so you can do the more specialized and fun stuff.


    About our plugin not being a "plugin". True, our Chunk mode relies on the Explosion Effects object to do the breaking. We even have a tutorial to show you exactly how to do it yourself. If all you need is chunking, you probably want NitroBlast anyway. :) However, we think Transform is WAY more than just chunks. Chunk mode is one of many modes to help you animate your scene. Transform helps animate anything with no keyframes. The plugin not only adds preset functionality, but also automatically finds the size of your object and runs the effects in any direction accordingly. There is also a shader mode that allows you to animate your objects in any order using a gradient. Did I mention Custom mode where you can build your own animation style? There really is a lot of work that went into this plugin and if it's not clear to you, then it's probably my fault and I did a poor job of showing it's value.


    Transform did start it's life as a simple shatter tool, but as we worked, it has quickly outgrew that. I think it's a tool for all animators. Plus, It's a blast to play with even in custom mode. Please keep the feedback coming and we will keep making Transform better. Transform is a 1.0 product and I really appreciate all the people that got it early on it's its life. We have huge plans for this thing and I hope it will exceed peoples expectations.





  3. Cool idea! A few things come to mind while playing with your file.


    1. Try turning on "Render Instances" on all your cloners.


    2. Maybe you could work with a lower level of detail and then turn it up at the end?


    3. You may be able to use another, more simpler, object as a proxy for your collision shape. maybe a pick shape with no rounding on the edges.


    Not sure if any of those are the cure, but hopefully they are helpful.





  4. It's up to you as the designer to know how long this will take and explain it to the client. Most clients have no idea. Maybe two weeks is fine for this job, maybe it's ridiculous. But, only you know the factors involved. Things like your skill level, the scope of the animation, the clients ability to give prompt feedback and things mentioned by others above all come in to consideration. It's not an easy thing to do, but in the end, it's only up to you to decide what you can deliver and how long it takes.


    Under Promise. Over Deliver.

  5. I LOVED the 60 hour work weeks (and weekends) when I was young and hungry. I was learning a lot and oblivious to the idea of "workers rights". I was staying late, eating their food, drinking their beer, playing video games, and doing kick ass work that I loved. I never thought of overtime or staying late as a bad thing. It was just another opportunity to learn by experience and be pushed to my limits. I was like an apprentice in Edison's Laboratory.


    I don't think that a union, blog article, or forum post could have convinced me back then that hard work was bad for me or the industry. I wanted to be there. I was having fun, learning my craft from heros and there wasn't much else I would rather be doing. Money and free time was very very secondary.


    Not sure I have an answer to the problem, really. Just wanted to share my experience. But, like many jobs that a lot of people want and like, pay trends down and hours trend up. Sure, you can demand something different for yourself, but you better be much MUCH better then the next young kid ready to live all day at the studio.

  6. Sorry I didn't see this sooner. Definitely drop me a line though the support tab on my site. I'm notsure what would make your textures all black, but I will help figure it out in support. I will post the result here too if when we figure it out. Thanks to everyone who jumped in and tried to help.






  7. Just got my presentation together. I'm calling it "Cinema 4D In Production: Make Great Looking 3D Animations on a Short Deadline". It's a full intro animation made from scratch in 50 minutes in C4D and AE. Should be a fun one. Just don't put me up after The Monkey and it will go pretty well. ;) See you guys there?

  8. That would be Ironic if the original endtag was a variation of a GSG tutorial only for GSG to do a tutorial on something that is based off of one of his tutorials.




    Although I really doubt that is the case here but it would be f'n hilarious if one day that happened.

    Brilliant. Love the GSG Lightbulb!

  9. Hey Shifty,


    Detroit is my home town, buddy. Let me know if I can help get the meet-up started. Usually all it takes is twitter, a facebook page and some beer to get these things going. I say just pick a day and let everyone know to show up. CCS has a ton of mographers, too.


    Good luck!




  10. Thanks for all the feedback so far for the City Kit!


    @thekinginyellow - Sorry you had rendering problems with the kit. We kept it as fast as possible, but there may be some older systems that won't run it. have you tried using the preview mode to animate with? Please let me know if you need a refund.


    @scott frizzle - So glad it's working so well for you. Thanks for the nice words.




    For those of you asking, you can use your own custom buildings with the City Kit. There is a tutorial included with the kit that shows you how. Here is an example from a user.



    Please keep the feedback coming. This is definitely a 1.0 product that we have a lot of plans for moving forward with new versions.




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