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Nick Campbell

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Everything posted by Nick Campbell

  1. I got pretty close with an sIBL and some reflective spheres. Getting the bubble to look right though, took two spheres, one smaller than the other with slightly different textures on each. I may turn this one into a tutorial if I figure out that ink section. Cheers, Nick
  2. Definitely Electro. You may want to check out or search for "IDM" as well. Cheers, Nick
  3. I use a small Wacom Intuos 4 for everything except scrolling on web pages. For that, i'm all two dirty fingers on one of those apple magic pad things. Oh, and I'm an in front of the keyboard guy. I had to switch to pen when I started having wrist problems. Since then, I have been rocking! Cheers, Nick
  4. Sounds like it may be one of two things. Either you have lost your passion to learn or, you are frustrated with not being as good as you want to be. If it's the former, then maybe the advice to "find a new passion" is correct. However, I have a feeling you are saying something more like "I'm sick of my stuff being so ugly and boring. I want MY work to look like the stuff I see on TV!". If that is the case, then I would say you are on the right track. Being frustrated with your current work is a great way to push yourself to develop skills. If this is the case, then enjoy the path. There will always be better work out there than you can make. Use that work as a challenge, not as a way to get you down. Constantly compare your work to the greatest and you will always find motivation for getting better. Remember, there was only one way that they got that good in the first place... Diligent practice. Keep it up! Cheers, Nick
  5. Like a2visual said, the complexity of the craft don't automatically mean higher pay. Getting paid is always about value. Specifically, the value you bring compared to the rest of the talent pool. If there a lot of people in that pool there are a few things you need to do to stand out. Be better than most, find great contacts, and live where the work is. You will see you pay go UP!
  6. One way to have it import correctly in the first place is to align your scene to the Z axis as your front to back axis. Sounds like that got turned around in your scene.
  7. hehe. I'm easing into Optical Flares. It's definitely powerful (too powerful?). I learned too many tricks with Knoll to leave too quickly. Old habits die hard, I guess.
  8. Solids from Cinema always align to the Z axis. Just rotate the solid on Y by 90 degrees and it should work. Cheers, Nick
  9. Here are a few render speed tests using Cinema 4D and all of my current machines if it helps make the decision. http://greyscalegorilla.com/blog/2010/11/12-core-vs-8-core-vs-2-core-cinema-4-render-speed-test/ Cheers, Nick
  10. Thanks for clarifying! I really appreciate that and I totally agree. Honestly, most people start off using the presets with the kit, but it's when you start to try to light for your own specific scenes and scenarios when the real learning happens. As with most plugin discussions, it's a balance between taking time to do it from scratch or using a plugin that is preset, yet faster. Thanks again! Cheers, Nick
  11. Definitely don't wanna hijack this thread, but I would love to know more about your opinion on the light kit. If there are things I can do to it to make it better, I definitely would love to know about it. I'm always trying to improve it. As for plugins, RSMB, Frishluft, Trapcode, Knoll, and Looks are my faves.
  12. Amen. This is exactly why learning the hard stuff is so important. Knowing how to press buttons in After Effects or Cinema 4D is easy and doesn't mean much of anything, really. Tools and even careers will evolve and change, but great design skills, communication skills, and knowing how to evoke emotion in people will ALWAYS be valuable.
  13. Here is that tutorial about softbodies in Cinema 4D R12: http://greyscalegorilla.com/blog/2010/09/what’s-new-in-cinema-4d-12-soft-body-dynamics/ Cheers, Nick
  14. This Thread is invaluable to students and people trying to get work in the industry. Thanks to everyone who added to it. Cheers, Nick
  15. I would use an attractor for this. Zero out the gravity on your scene in the document settings and then use an attractor in the center of the sphere to act as your spherical gravity. I have a scene you can download here that get's you most of the way there. http://greyscalegorilla.com/blog/2009/10/mograph-2-attractor-project-file-download/ Hope that helps. Cheers, Nick
  16. http://www.graphicsmafia.com/ Keeps up with Sports graphics pretty well. The owner of the site works for the Blackhawks, Bulls and White Sox, too.
  17. The new dynamics are definitely not as simple and easy to use as MoDynamics, but once you get used to it, you start to see the power of it. Plus, linear workflow makes my lights act like real lights. Love it so far.
  18. Glad this got sorted out, netwonder. Thanks for everyones help trying to troubleshoot this! Still not sure why adding the Light Kit textures to your NET render machines under the tex folder won't work though. Is that how you installed the textures on your main workstation? Net render has always been inconsistent and finicky in it's best days. But, after it starts working correctly, it's fine as long as you don't touch it. Feel free to email me with any more questions about the light kit. Cheers, Nick
  19. My 2008 Octo is still a screamer. Highly recommended. Don't skimp on the ram though.
  20. Seriously, That book is the new bible for creatives and creators. I have read it 4 times now. If you want a taste of the book before buying it, check out this audio file of Seth's "Linchpin Sessions". http://makecoolshit.com/linchpin-sessions-a-great-introduction-to-seth-godin/
  21. Welcome to the city Joseph! SAIC has some great teachers. One of my favorites just headed over there. There are also some great groups including Chicago C4D and an up and coming Motion Designers group headed by my buddy Brad @beerad. Twitter seems to be the place where many of these things get organized now a days. My name is @nickvegas and I usually try to announce local motion events and stuff. Have fun with the move and I hope to see you around! Cheers, nick
  22. Sam, Your passion and drive is infectious. Don't let any of this critique stuff do anything but help you get better and learn more. You seem like you have the right attitude so far. Keep it up. PlanetFour summed it up perfectly. The journey is what is important. Keep playing, learning, and creating with passion and you will do just fine. I agree also that the site design and how many followers you have is the least important thing right now. Having a blog won't hurt things, but don't let it be a distraction from the real work of becoming an artist. Be open to everything, and learn from everyone. Keep it up, Sam! EDIT for misspelled words.
  23. Yeah. Reminds me of "I'll wait for the G5 MacBook".
  24. I finally posted the tutorial up on my site. http://greyscalegorilla.com/blog/2010/05/how-to-make-the-the-discovery-channel-rebrand-cube-transition-effect-with-cinema-4d/ Thanks again Mograph for getting my mind grapes workin' again! Nick
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