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Mr. Sam

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  1. I've been seeing the promo posters for the show on the NYC subway. I can't wait to see the opening credits for the show. Anyone know the agency?
  2. Mr. Sam


    Apparently dell has reduced the price on an appealing IPS offering. Just thought i'd spread the word. I can't say first hand if its any good. http://slickdeals.net/permadeal/32182/dell-u2410-24-ultrasharp-ips-lcd-monitor-449
  3. Mr. Sam


    I have spent way too much time on this one. I think that ultimately I cannot recommend any of the current offerings. The apple 24" looks amazing but the contrast ratio is pretty poor and makes it hard to see blacks from grey. Good calibration can help, and switching to a higher gamma opens this up, but at the end of the day you're still crushing colors and designing for a gamma that nobody else uses. The apple 30" is not a great reference monitor due to backlight unevenness, but it seems like this problem has gotten better over the 5 year run they have made with these things. I should mention that macrumors is saying there is a pro 27" display coming through shortly. The high price for these is the biggest downside. An interesting consumer entry that only costs around $200 is the Dell SP2309W that has a whopping 2048 x 1152. This monitor got great reviews and cnet chose it as its top pick for monitors 23-24". It also has a wacky stand that lets it fold down to a completely flat 180 degree position on a desk. The bad news is that its TN. And really, who needs a wider screen for C4d? 1920x1200 is probably a better resolution. The higher end IPS dell monitors in the $500-$700 range should be excellent. I used one of the IPS ones last year on a job and it was great. There are a few LED backlit monitors coming to market from LG, Samsung, etc but for the most part they are built on TN panels. Among these are the LG W2486L and Samsung XL2370. The samsung is quite impossibly thin which makes it a very appealing display. These are not professional grade monitors but they are cheap, and LED backlights seem less flickery to my eye. CCFL backlights have a flicker frequency meaning that the light discharge that we see is actually a very rapid on again off again. Think of it as being similar to the flickery Fluorescent bulbs that are in office buildings. LED backlights similarly use a rectifier to do the same thing, but to my eye have significantly less - or even NO discernible flicker. Anyway, these cheap LED backlight displays are cheap for a reason. The bigger a TN display is, worse the problems with off-axis viewing. This is simply because you have to turn your head a bit to see the corners of the display, and this increases the index angle between your eye and the display. Despite this, these displays are not a bad choice, especially as an interim monitor. I have seen them go refurbished for under $200. If you think you can deal with 1920x1080 they are not a bad way to go. Lastly, Sun Microsystems makes what I believe is the most ergonomic monitor there is. Its S-PVA 1920x1200 which I believe are an excellent compromise panel. See link here: http://lcd24-7.info/Monitor/Sun/24.1-LCD-Monitor-v4/Default.aspx I own the predecessor to this model, and I like it enough to buy another when it comes time. So whats wrong with it? Well purists will say that IPS is a necessity. Its also CCFL backlit. But, I can say from experience that Sun stuff lasts a lifetime and its scrutinized to a higher level of quality than just about any other manufacturer including apple. So, the current problem with the LCD market is that there is a lack of LED backlit IPS/SPVA displays. Apple understands that these two qualities go well together. Unfortunately they have taken it upon themselves to make every mac display look like an iPhone. Suffice it to say, I am highly annoyed with this fact. Its called a monitor for a reason. I want to monitor actual contrast, not iPhone colors. The actual color gamut on the thing is spectacular, I don't understand why they would ruin this with a consumer level contrast ratio. So, until other manufacturers start investing in LED backlighting for high end IPS monitors the pickings will be pretty slim.
  4. That sounds bogus. Most of the not rendering crashes in my experience have to do with custom workspaces. It seems to be especially sensitive when running on dual monitors. Try removing the .I4d files you are using and relaunch cinema. Also make sure you are running c4d in 64 bit mode by selecting the correct checkbox in the finder get info window of the c4d application
  5. What a font! I found this on the fitc website. Anyone know what it is?
  6. This is talking about dynamics such as clothide where you need to "save solution" before render. This essentially saves every dynamics interpolation as a new keyframe for each frame. This to keep each machine in the render farm having to calculate the dynamics positions and causing errors that way. Its a similar problem but not the same. Have you tried baking your textures yet?
  7. Were you able to find out if your net render farm has macs and pcs on it?
  8. You can try -Upping the stochastic samples -Bake textures when possible and make sure you are using stick texture tags -Make sure your net render system is running either all mac or all pc. Gamma problems result from mixing and matching which can create different types of flicker. -Keep the complexity of lighting down in your scene. Certain combinations of using sky objects and hdri spheres together with GI can cause some machines to render the scene differently than others. Also try using object buffers. If you reduce the complexity of what you are trying to render, you get the chance to up your GI quality settings settings where they matter most.
  9. I've been working "permalance" for the past 6 months since I got out of school. How long are these places allowed to hire on contract? I did not know there was a limitation.
  10. MPEG 4 is going to have the same exact set of problems as H264. What I can suggest is creating a preset that can color/gamma correct for this. Using squeeze or even a high end encoder is preferable. The quicktime codec is not the best.
  11. Does anyone have experience transferring models from C4d to Papervision? From what I know, it seems like there is no direct way to do this, but I think it could possibly be faked by baking and/or wrapping simple papervision geometries in UVs. I realize there isn't much out there yet as far as rendering semi-detailed models in an interactive environment but I'm tired of waiting! Adobe seems to be wasting valuable resources with iphone support and neglecting 3D development which has been overdue for years. Here's hoping i'm wrong on that and there is something in the pipeline!
  12. Does it still happen if you only specify a frame range?
  13. I have worked on some larger projects like this, and there are a number of ways to unburden your computer. -First make sure that if you are running a 64 bit system that you are running cinema in 64 bit mode. This will help by freeing up more ram. -Use the display tag to reduce the complexity of your layers/objects -Break up your objects into a handful of manageable groups so that they can be turned off in the viewport when the need arises -At render time you may need to turn off some of your processors if you are rendering standalone. This conserves ram and helps avoid memory-related render crashes but increases render time. -Use Object Buffers to reduce load/ram requirement at render time Make sure to make incremental backups. Running cinema out of ram can sometimes cause it to crash during saves which will corrupt your file
  14. What program are you using? I know that some are only able to sample the audio at the given video framerate, which leads to weirdness like this. have you tried switching between 29.97 and 30?
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