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lethal_dose

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Everything posted by lethal_dose

  1. Chris Smith said... Create a null and add an Xpresso tag on it. In the Xpresso window grab the last camera in each Action Cam or Docucam and drag it in. Then drag in any waypoint cams from MoCam you want to use. Then on the Action/Docucams output create a 'global matrix' port. Then on the Waypoint nodes create a 'global matrix' input port. Then just link them how you want. So an Actioncam can link to waypoint one and a docucam can link to waypoint 2. When these are linked, the waypoints do whatever the ActionCam (or any cam of any sort in C4D including a Steadycam) will do. JUNE 28, 2009 8:08 AM
  2. Circles of Deliusion conversation: Navarro Parker said... How is it possible to morph between several DocuCams and/or ActionCams? I need the random zoom + camera shake. But I can't figure out how to combine those cams and MoCam. I'd really appreciate some help. JUNE 28, 2009 12:03 AM
  3. Chris Smith said... Hi David, Two things. Have you tried setting the hold value to a negative number? It works both ways. The more negative the hold value the less it considers stopping at that waypoint. The other thing is if you're close to a final cam move it make be time to bake the keys then just tweak the keys a little. Next time I get around to it, I'm going to make an easily bakable MoCam. But for now you need to create a new camera and in Xpresso pipe the Global Matrix output of the MoCam render cam (bottom of the hierarchy) and pipe that into the global Matrix input of your new cam. Then bake the new cam. Then key reduce. JULY 6, 2009 9:36 PM
  4. Conversation of Circles of Delusion Discussing Mocam: David writes. Hi Chris. Recently started using mocam, and much to my surprise its quite easy to use and works very well in a pipeline. It's very modular. Well, just when I thought we might get out of the woods without any major client feedback, they wanted to tweak one of the waypoints and have it drift smoothly past, instead of "stopping and drifting," as I had animated it. Can you think of an easy way to match the incoming velocity of the camera so as to use the waypoint camera as simply a 'waypoint?' sort of like a roving keyframe in after effects? Currently I've aligned it to a spline and I'm trying to match it by eye, but with any ease on or off, there's always a noticable pickup point. Was MatchPrevious Waypoint in any way useful for this? (like match it, then animate that one directly off the last location.) JULY 6, 2009 9:18 PM
  5. Chris Smith replied right away on his site forum and gave me a great starting point. Here is his feedback. MoCam is the same as EasyCam2 but with 8 waypints instead of 2. Move the (up to) 8 waypoint cams where you want them in the scene. Hit play. MoCam will start morphing between them. Then it's a matter of turning off the waypoints you dont need (in the MoCam attributes disable 'active'). Then set the ease-in/ease-outs, hold frames etc to your liking. I hope this helps anyone trying to hit the ground running.
  6. Chris Smith replied right away on his site forum and gave me a great starting point. Here is his feedback. MoCam is the same as EasyCam2 but with 8 waypints instead of 2. Move the (up to) 8 waypoint cams where you want them in the scene. Hit play. MoCam will start morphing between them. Then it's a matter of turning off the waypoints you dont need (in the MoCam attributes disable 'active'). Then set the ease-in/ease-outs, hold frames etc to your liking. I hope this helps anyone trying to hit the ground running.
  7. For the life of me I can't figure out MoCam. Easy cam and Docu cam are easy to figure out. Just on or two camera moves. I want to follow a static object using several linked camera but in one smooth movement. Aka the MoCam. With MoCam I can't even figure out how to get the cameras to move. I see what they did in the examples parenting move null, but I don't see how the camera moves. Can someone point me in the right direction.
  8. For the life of me I can't figure out MoCam. Easy cam and Docu cam are easy to figure out. Just on or two camera moves. I want to follow a static object using several linked camera but in one smooth movement. Aka the MoCam. With MoCam I can't even figure out how to get the cameras to move. I see what they did in the examples parenting move null, but I don't see how the camera moves. Can someone point me in the right direction.
  9. Thanks so much for the help man. This help me get a handle on fixing the problem.
  10. I have used Cinema 4D since version 10 and I have always been able to save my customized changes to the keyboards shortcuts without any problem. When I try accomplish the same task in 11.5 Cinema will let me do it but it does not keep the settings saved. Thus every time I restart the program I have to reset all of my settings. Can anyone help me figure out how to keep my custom keyboard settings in place. Any help would be greatly appreciated.
  11. Under what drop down menu do you find this setting. In case I ever have to use it. Thanks for the heads up.
  12. Man this demo moves man. I like it. You could have more 3d stuff, but hey your animation techniques are really smooth and flows nicely. I think you could take out the guy with the orange border. Other than that it's pretty sweet.
  13. Hey Chris, I would like to congratulate you on a great presentation of CS camera tools at the Sigraph 09 Maxon booth. Here is a link to the presentation on the cineversity website. http://www.cineversity.com/tutorials/lesson.asp?tid=1569 Keep up the good work man. Lethal_dose
  14. Sweet. I love it. I wanted to ass this type of textured trails to a car model I animated, but the client demanded smoke. I will re-work for my reel with your technique. I saw on another site how to make smoke using splines and lofts which is where I got my idea. I could not properly track and animate till I learned about tracer. Let see what results I can get.
  15. This is my 4th term. Taking C4D, Real Flow, Synth Eyes, and VFX. Love it. Great people amazing price. This is the third Tim Clapin Class I have taken and I still learn new approaches everyday. FXPHD is the shit and the urine, best believe it. Lethal
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