
jonidunno2
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About jonidunno2
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Rank
Newbie
- Birthday 08/16/1983
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Website URL
http://www.Jonlorenz.tv
Profile Information
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Location
Los Angeles
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Interests
art, film and music
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Never mind figured it out!
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Never mind figured it out!
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Hi I have kind of a weird solve... I'm running a Plain Effector through a sphere to effect the scale of the faces. The problem was in order to do so I needed to disconnect the face of the sphere to get the result I wanted causing the edges of the face to remain hard or faceted. When I put it in a connect object it will give me the connection I need but remove the Plain Effector effect. I was wondering if there was a way to reconnect the vertices of the object outside of the effector radius? Essentially It would be nice to create a custom connect object that has a fall off... I don't know if that is even achievable? But any suggestions or way to set something up would be helpful. Thanks,
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Hi I have kind of a weird solve... I'm running a Plain Effector through a sphere to effect the scale of the faces. The problem was in order to do so I needed to disconnect the face of the sphere to get the result I wanted causing the edges of the face to remain hard or faceted. When I put it in a connect object it will give me the connection I need but remove the Plain Effector effect. I was wondering if there was a way to reconnect the vertices of the object outside of the effector radius? Essentially It would be nice to create a custom connect object that has a fall off... I don't know if that is even achievable? But any suggestions or way to set something up would be helpful. Thanks,
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sorry to respond so late... what you can do is select a sphere and commit it, next select face mode and select all the faces on your sphere, last select the extrude function located under structure ( make sure in the options of the tool you check off perserve groups and set the variation to 100%) then drag and walla.
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Looks Awesome! I have had some minor success just using meta balls and thinking particles combined. The Logo at the end is all cinema 4d:
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thanks for your responses! here is a playblast of my particles: ftp://chrisdyer:chrisd@chrisdyer.org:21//...le_previewc.mov I'm using C4D r11 on a mac OSX 32bit/intel.
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Hello everyone! I set up a TP particle system where the particles blow off the geometry of the letters of a word. The animation part looks great, but i cannot come up with a visual solution! The look i am trying to achieve is some thing like this: http://images.clipartof.com/small/26404-Cl...-Background.jpg If anyone could point me in the right direction or give me some tips. I'd appreciate it! thanks!