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DreVanGough

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    33
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About DreVanGough

  • Rank
    Newbie

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  • Website URL
    http://www.avdstudios.com

Profile Information

  • Location
    NYC
  1. Thanks for the info. Tryna get all the info I can from industry professionals
  2. Yeah I saw that PDF awhile ago. But cudnt find it again thanks. I saw somewhere that jumps in pay come from switching companies rather than staying at one place? Anybody have any input on this? @DaveGlanz :-/ those freelance rates seem high especially for a beginner. I know flame artist call that much but designer/animator idk man. Even salary seems high for an entry level. Idk any company giving 50-60k for entry level.
  3. Hey guys, Just wondering what's the average salary for a Mid Level Designer / Animator, let's say in the NY area? (and maybe senior level) Do any of you guys find that staying at one studio offers a better chance at pay increase rather than hoping from studio to studio? Just somewhat curious. Thanks.
  4. Thanks so much guys. Binky I never thought about the reel in that way thanks for giving me some insight I'll will see what I can do. BTW good catch on the site, I was a little too precious with the thesis, lol. Thanks tho I will make those changes really appreciate it.
  5. AVDstudios 2011 Reel Just graduated from Parsons so tryna improve my stuff as much as possible.
  6. Hey Guys, Trying to get a 3D model of a sneaker printed up. I was wondering if textures such as bump/displacement maps would work when getting things 3D printed? If anyone knows about 3D printing please let me know.
  7. For cinema(project settings) its set to 30fps default, and for maya in the preference settings i set it to ntsc real time 30fps. Maybe there is another place to set that? Also I pulled that same fbx back into C4D and it worked fine, so something is going wrong during the import to maya.
  8. I have a 600 frame camera animation in C4D that I exported to an FBX when I import that FBX to maya that camera animation is now 400 frames, does anyone know have any suggestions on how to solve this issue. It's definitely an issue with maya importing the FBX.
  9. yeah these guys messed up when they shot this stuff i have no way to pull a track now for the backplate soo frustrating.
  10. yeah there is nothing to track to on this one clip im looking at now theres five clips and they just keep getting worse is there anyway to create some ??
  11. Ok ill try that but what if there are no tracking points(or targets) at all in the shot just green background?
  12. lol yeah theres no way i can reshoot this, and i didnt have anything to do with the shoot i was given the footage to work on so i gotta figure something out.
  13. So i have this clip with a zoom in/ pull out, then steady for a few mins then zoom im/ pull out again. Its a clip of 3 guys standing against the green screen. The targets on the green screen are blurry during close ups and sometimes not visible, and when the camera pulls out everything is visible and targets are apparent. Basically my problem is the camera solve from boujou doesn't last throughout the entire clip just the ending, maybe the last 30sec or so. Any tips on how to go about fixing this? Thanks -Dre
  14. yeah i was tryna pull them into boujou, ended up receiving animation codec versions on the files thanks guys.
  15. Hey does anyone know how to read DPX files on PC.
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