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ekcaf

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About ekcaf

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  1. Hi Is it possible to project a sculpt stencil as uvw around a shape inside Cinemas sculpting tools ? Iv modelled the prototype, mapped the uv's, and made the textures and materials. I'm now sculpting in the detail of the texture onto the geometry, I got an ok result by pulling and knifing, then i used the stencil and its done a great job, but its just a 2d version of the texture ? Is there a way to wrap it around with uvw tag Textures are mirrored in seamless way. The projection is needed to apply all the deformation in the same place as the uvw / texture. Rotating the object wont work because i need the edges of the texture wrapped around to the centre of the object.
  2. Hi Is it possible to project a sculpt stencil as uvw around a shape inside Cinemas sculpting tools c4d ? Iv modelled the prototype, mapped the uv's, and made the textures and materials. I'm now sculpting in the detail of the texture onto the geometry, I got an ok result by pulling and knifing, then i used the stencil and its done a great job, but its just a 2d version of the texture ? Is there a way to wrap it around with uvw tag Textures are mirrored in seamless way. The projection is needed to apply all the deformation in the same place as the uvw / texture. Rotating the object wont work because i need the edges of the texture wrapped around to the centre of the object.
  3. Thanks for reassuring me that my machine wont kill its self if I change the settings in my prefrences.
  4. Because I dont want my mac humming. I read a few comments that made me paranoid about useing the system prefrences never sleep mode.
  5. Hey Mographers Last night I was rendering in R12 and I didnt want my render to crash so I loaded C4D R11.5 and had a play while I waited. I ended up making something that I wanted to see in realtime so I rendered the new animation in R11.5. The render in R11.5 finished and I decided to get some sleep but I left the program open hopeing R12 wouldnt sleep on me. It didn't, I woke up seven hours later and just like it used to in R11.5 the render in R12 had finished. Hope this helps some of you. It might work with other previous versions aswell. Can someone else test this please ? Just to make sure Peace
  6. Thanks mate, thats what I kind of did in the end but there was over 6500 splines and it was just to many to extrude the one by one as i wanted to animate one at a time. But random will do lol what a d*** I never thought about a mograph extruder or even knew it was there. lol Appreciate your help mate
  7. HI All I have been playing around with the Explosion FX and spheres and I got something that I like by exploding and extruding the subdivisions of shapes. I worked out how to export all these new splines, shapes as a illustrator file etc. but I cant seem to invert the selection and save just the center of a subdivision. I have tryed inner extruding and had no luck turning a plane divided 20x20 into 20 seperate boxs. What I want to do is split a plane into boxes (not lines that make up boxes) so that I can animate the extrusion of each box (subdivision) with in my shape. lol I can do it by hand but theres far to many splines to connect and delete. .
  8. I would check all my coordinates if that happened.
  9. lol, I was gonna have a dig earlyer. he should of done his home work on you. The blood cells with meta balls are amazing. great work
  10. Thanks mate, I didnt think this was possible in Cinema. I'v been asking around and your the first to reply. I'm wondering if there was a way to pull the data from a rex2 file and use that some how ? lol this seemed usefull when i though of it. I will post my results if I get any where though. MoGidi
  11. thats just what i need as i program drum and bass beats and reeces, is this midi plug-in really possible ? keep me posted
  12. Thanks for replying man but Iv fixed the problem now, I had to add a cache tag and bake the cloner objects.
  13. Hi Do any of you know how to get around this problem ? I have Mograph cloner objects that are not rendering in picture viewer ? but they render fine in the view port. Thanks Ekcaf
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