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Jason Harmon

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  1. For what it's worth I built my site using the wordpress them (link below) which is a photo blog theme. In the end, not too much of the code remained, but the theme is well organized and after a week or so of poking around in my spare time, looking at the code, seeing how modifying things changed stuff (I know nothing about coding for the web) I got a site that I'm fairly happy with. I've still got a ways to go... not all the sections are complete with content... but it's functional. Best of all once it's all set up, posting new work is as easy as updating a blog. Here's the wp theme Here's my site to see how far you can deviate, even with no experience, without too much effort. -Jason
  2. I was using this in a project today and realized that it really needed an option for both objects being off. Now there are 4 states... both neutral, object 1 on / 2 off, 2 on 1 off, both off. here's the link, should be the same as above though.
  3. I continually find myself having to keyframe objects on and off... the visible in renderer / editor tabs in the basic setting of any object. I've always felt like it should be simpler... too much clickity-clackity for my taste. So I built this xpresso set up that lets me switch between two objects with one keyframe. Turns one off and the other on... or leaves both of them at their default state (in case they are children in a hierarchy). If you like it and want to add it to your Content Browser just select the Null and in the object manager select "Save Object Preset..." from the file menu. I included a quick thumbnail that I used when I added it to my browser as well. Maybe someone will get some use out of it. Download Object Switcher project
  4. When you say popping on, are you actually animating the visible in editor / renderer? or scale? I created a sphere, made it editable, made a selection, added hair and animated the sphere... all seemed fine. If you could post the file I might be able to get to the bottom of it. I've just finished a long project making carpet fibers react to all sorts of conditions and did it all with Hair.
  5. Saw the AOL ad and started poking around to see if I could make it happen... it seems like I got it to work, with no lag or lag that's too minimal for me to see in the viewer by making the cloner I'm tracing the child of the Tracer object. I actually had no idea of stacking priority in the object manager... learn something new everyday. Thanks Lennart.
  6. I haven't had a chance to look at the file you posted to see if I could get the mograph cache tags to work, but from what I remember from tests in the past... I don't think there's a straightforward way of taking a mograph cache tag and converting that to keyframes for each clone.... which is what you're going to have to do to get the objects into RealFlow. The tutorial I linked to earlier is the best way I've found. If you follow it, you'll definitely get to where you need to be. You'll have polygon objects with keyframes for any of the parameters you want. It may look intimidating but it's really not bad.... and it works. Hope you're making some headway.
  7. Hope this helps. I saw this expresso set up and mini tutorial a few months ago... I've used it tons of times and it works really great. I actually had to do something similar (taking a baked modynamics simulation into Realflow). Here's the link http://jorgelega.blogspot.com/2010/01/bake-mograph.html One thing that's got me a few times though... once you've gotten all your keyframe data on your copied cloner / null... you have to delete the xpresso tag, or at least break the connections from the original cloner to all the new objects. If you don't the clones try stay stuck to the old cloner position. If you have trouble following Adam's instructions or are unfamiliar with xpresso I might be able to help you out.
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