Hello, casual troll first time poster.
I have been setting up a TP rig to have particles emit from a group of objects and then travel to specific points. The easiest way to describe what Im doing is found here.
this file www.juniortaxi.net/files/c4d/global-connections.zip
this posters file at the very end of this thread has a very similar setup. I set that up and I have my particles moving to 1 point. basically the same way he is doing it. Now to refine it Im trying to get the particles to move to 2 additional points or 3 before they scale off completely. I have been successful in faking it with inheritance. Having group one inherit movement from a null looping on a 3 pointed spline. But now I need them to literally travel between the specific points. Ie particles in group 1 are born in those points, (this is working) particles in group 2 travel between the birth positions of Group 1.
Srek gave me some good advice
Im a little lost as to how to change their group, or have their ID's change.
I hope you understand. Im unable to actually post my project file.