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About kenpimentel

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    Autodesk Media & Entertainment
  1. We've been working hard to improve the workflow between 3ds Max and After Effects. Adobe has been helping us, and I think we've developed something pretty compelling, let us know what you think. http://area.autodesk.com/blogs/ken/...s_ge ts_better
  2. No plans for Maya or Soft. However, we are researching OSX for 3ds Max...
  3. Best After Effects interop ever! - Render passes (State Sets) - Adobe After Effects bidirectional interop - Node-based pre-compositing UI - Layered Photoshop PSD output - ActiveShade for iray - .Net wrapper for SDK http://area.autodesk...ctiveshade_iray
  4. If you'd like to share your opinion of 3ds Max, here you go: http://area.autodesk.com/blogs/ken/let_s_hear_the_community_voice
  5. Thanks to those that took the time to fill it out, here are the results: http://area.autodesk.com/blogs/ken/the_community_has_spoken_results_of_3ds_max_platform_survey
  6. Here's a short 10 question survey to understand the interest in other platforms: http://www.surveymonkey.com/s/M22BS7R
  7. How important do you all view support for OS X? For example, if there was a mythical product with better AE integration, better animation tools, better dynamics but was only available on Windows - would you use it? You could use it under bootcamp and/or Parallels virtualization if it had to run on mac hardware. I guess the question is: 1) If it was Windows only, would you use it? 2) If you would, would you use it in bootcamp mode or virtualization mode?
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