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Dave Koss

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Everything posted by Dave Koss

  1. Thank you! This was such a fun project to do and try new techniques on.
  2. Just finished working on a projection map and decided to go ahead and make a little behind the scenes video about how we put it together.
  3. Hey guys. Just finished projection mapping a building and thought I'd share. I wish I would have had more than a week to make it happen, because there would have been so much more I could have done with it. Anyway, check out 4:58. It's my ode to Mograph Balls. So simple, yet so fun on a building. It got good press on CBS nationally, so I'm pretty happy about that. Can't wait to get more opportunities to do this kind of work and actually spend months instead of days.
  4. That was exactly what I was looking for, Monkey. Thank you so much. I owe you some whiskey. :-p
  5. I work at a firm that does tons of commercial animations to jingles. We recently upgraded to C4d 13 and now I'm having audio issues. My normal workflow includes animating a client's logo to the words in the jingle. C4D 12 would playback audio when playing back on the timeline flawlessly. With Ver 13, it stops and stutters as if it's compensating for lag in the video playback. I've even tried playing back with just a wireframe to no avail. I think the issue comes from the way C4D plays back. In Ver 12, the viewport would skip frames and become choppy in order to keep time a priority. Now it concentrates on displaying every frame. Hence, the audio skipping backwards to catch up with itself. Does anyone know if there are priority options of some sort that would help fix this issue?
  6. Have you guys been hacked? Every once and a while when I click to go to your site from a Google search, I get this.... After that, I don't get it anymore until I stay away from your site for a while. I don't have malware. I'm on a Mac and it happens everywhere. http://twitpic.com/6euyw3
  7. This is a behind the scenes video I put together on how we pulled of an elaborate concert countdown with multiple screens, timecode based lighting cues and stereo sound effects. I always enjoy seeing cool ways people use C4D and AE in special scenarios, and thought this might be a good break from the usual demo reels. I also figured you guys would appreciate the technical side of something like this. It was a blast to work on.
  8. Thanks for taking the time to write. I know I need to work on the type stuff. Thanks for the book references. I've been looking for some sort of references. I started as a video guy and kind of got thrown into the graphics stuff over the years, so I never had the formal training I wish I had back in school. That being said, that's why my site has so much stuff on it. For work, I've always been a tech "go-to" guy, which I really don't like and I'm trying to transition into new things, but have been to busy to really update everything. I'm sure you know how that goes. I totally see what you're saying, though. Thanks again! By the way, love your reel. Are you a C4D person for 3D or do you use something else?
  9. Thanks for the feedback. Which clips would you say look the most unfinished? I'd like to know which ones you guys think are the better ones and which ones need work.
  10. Here's my new reel. http://vimeo.com/21782232 I have a bunch of things I left out, per the advise of Mograph users last year. Mostly things that are motion tracking, live action and the like. They did't really fit with the other animations. <br />I wanted to put at least something together since I have a bunch of new stuff. I guess what I'm really looking for is suggestions on what to take out of this reel for the next go-round.<br />I'd like to think it's kind of diverse since it's works of my own and for client's projects all mixed together. Looking forward to positive, constructive crit.
  11. Looks nice, but I'd cut it down to 30 seconds. That's what I plan to do with my 2011 reel. 30 seconds is the new minute, lol.
  12. Dave Koss

    Reel 2011

    I like what you have so far, but everything has the same look. I would try and come up with some other types of graphics that add variety to your reel. Maybe try doing some of Greyscalegorilla.com's 5 second projects in order to try some new techniques.
  13. I hear R12 specifically does this better now. I think it's the surface deformer?
  14. Here is a breakdown of a ball sorting machine I've made. Kind of a good time waster if you're in the mood. It takes my love of C4D and combines it with a puzzle in a way. I would love to see other people's versions of a sorting machine. I'm sure there's a thousand ways to do it. Some of it is finding creative ways to sort, and some of it is finding cool looking ways to do it. It's a little vague cause if I went though every little detail it would take hours, but fun none the less. Vimeo Link
  15. I have been searching and Googling for this with not even a hint of an answer. Here's the scenario, and I've traced it down to a Snow Leopard issue... I've done a few different C4D projects that use a Quicktime movie alpha within its texture. It's a cool effect when applied to an object. Once I upgraded to Snow Leopard, the alpha channel doesn't update within the viewports correctly. The alpha from the previous frames remains, creating a trail. Updating the alpha layer from the movie corrects this until you start scrolling through the animation again. I've tried all types of different settings. I opened a previous project that worked and it has the same problem in Snow Leopard. Any thoughts? I haven't even found anyone with the same issue. This happens on multiple systems for me and on Software or OpenGL in the viewport. I'm guessing it has to do with the new Quicktime?
  16. I agree with this. I take the suggestions from people with great reels with more validity. If someone says my work sucks, but doesn't have a reel to show that gives them some sort of authority, then how do I know it's the truth? I pretty much write those people off. Let's face it, it takes courage to post a reel for crit, and anyone bashing without a reel obviously doesn't have any. If I see an incredible reel from someone and they say my work sucks, I'll probably take that more to heart. Also, it's easy to look at profiles and see other people's posts. If all they do is talk trash on a daily basis and tell everyone how much they suck, then it's pretty much a given that they really just enjoy talking trash more than helping people and giving advice. Those people get about 0% validity in my book. Of course the response is, "I'm just telling it like it is" or "That's just a reality check for the noobs." But the only way people will get better is with specific criticisms and ways to get better. I highly doubt that "It sucks" or "it's not original" helps anyone make the necessary changes to become better at their craft. Let's face it. We're doing this because we love it and we're trying to put food on the table. So next time anyone thinks about writing, "That's F-ing Terrible," think about the family behind the artist that needs food on their table. Will saying they suck help them in any way, or will an actual valid crit help them much better?
  17. Dude, nothing you're saying will help me make it better. That's the point of this forum. I can take crit, but put-downs aren't crit. Could I possibly see your reel to see what I should be aiming for then?
  18. Thank you very much for the constructive criticism. It's much more valuable than people saying it's not "fucking original." Seems like everyone loves to hide behind their computers and do that these days. I'm want the critique, that's why I'm here... to make it better. It's suggestions like yours that will really help me make changes. I agree that it has too many shots in it. Would you suggest making a separate FX/Editing reel for stuff like music videos? None of these were tests or specs. They're all legit productions I've worked on. Most of which were paid gigs. So, that being said, once I take out stuff that's just videos I've shot, what graphics do you think are the weakest?
  19. I'm not sure that "BE FUCKING ORIGINAL FOR FUCKS SAKE!!!" is really constructive criticism, but I would like to know what I'm mimicking. A lot of this is stuff I did for clients that asked for a particular type of graphic. About half of these I didn't really have a choice of what to make. What in particular reads "amateur?" Could you be specific?
  20. Here's my 2010 Reel. I have a lot more I'd like to add eventually, but I want some feedback first. http://vimeo.com/12128256
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