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netwonder

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Everything posted by netwonder

  1. I'm testing out an idea off of this tutorial. http://www.schoolofmotion.com/funky-spline-animation-with-mograph/ I basically took the concept and cloned the cloner that animates the null points. I baked the cloner so that it can keep working once cloned. The problem is in texturing. In the tutorial it uses a tracer to make an outline and an extrude to form the surface. I lose it once I clone the object which I have grouped. I can't bake the extrude or tracer before hand so I'm at a lose. I've tried adding it to the top cloner but its not working. Thoughts?
  2. I have it set to 64bit and I'm rendering out in sequence and layers for post render compositing and adjustment of the shadows, reflection etc. So 2gb per core huh? Any ways I can get it to use Vram off the hard drive. I have a 1TB. Its a fast 7200rpm hard drive.
  3. I'm rendering a scene in C4D 11.5 on a 2x2.8 Quad Core Intel Xeon with 8GB of Ram. I'm using GI and Depth of Field with HDRI for lighting and reflection. Im getting "Out of Memory Error" after a few minutes of GI Processing. Sometimes I get it sooner than later or later than sooner. I'm rebooted C4D since its the only solution I can find around this the net so far. Anyone have any render setting advice. Thanks
  4. Grundly thanks for the tip on the Data Path. I took a shot in the dark and moved the Tex folder with the GSG textures into the: "user/administrator/name_of_project_folder/" After I added the job to the Net Render. That got Net Render to work but now all my rendered stills look weird. I think that's more to do with the Realflow plugin mech which I wonder where I should put that plugin to get this render to work.
  5. Grundly, Thank you for the video link. This is the tutorial I used to setup my Net Render. I placed the GSG Light Kit Pro Textures into the Tex folder in side the Project folder that was created in the Project Save. I've also installed GSG Light Kit Pro in the full version of C4D 11.5 on all the computers I'm using. The Data path is set to render the files to a render folder which also has the "project" folder. The Project folder which was created with the Project Save has the tex folder where like i said I put the GSGTextures folder into. I did not point the Data Path into that tex folder because that's a Render path.
  6. TyMotion thanks for the link but I've already looking into that post and even posted a question to Nick. Even tho his solution I've already tried and it didn't solve my problem. I've asked him in that post if he can make a tutorial for how to use Net Render with his product. Tarzan I did save out the project in case I didn't make myself clear early on. I saved out a project and in the project folder under tex i placed the GSG textures for the light kit pro so that it can be accessed by the other computers.
  7. I have placed the GSGTextures files in the tex folder in the project folder for the Net Render Server. Clearly its asking for the jpg files for the light kits and well its all there. Also TyMotion I'm new around here so do you have a direct link to Nick's Video?
  8. Sorry about the long bug report post. Wont do that again. The missing textures I don't understand how to get around that. I have installed the GCG Light Kit Pro on all three computers in their lib folder. Plus the Realflow plugin in the plugin folders plus the GCG Light Kit Pro textures in the Texture folder in the project folder of the server computer. I'm at a lose.
  9. This is the error below I am getting in the server from c4d Net Render. I have the GCG Light Kit and Textures installed on 3 Mac's and I have the Realflow plugin also installed on all 3 macs and everything is running on 32 bit. What can I do to fix this issues. It's a render heavy scene that will take one computer days to finish. ClientInfoError Message10.0.1.2:1080Missing Textures / Low Memory: Window3.jpg (Softbox Texture) Circle.jpg (Softbox Texture) RoundedCorners2.jpg (Softbox Texture) Stripes.jpg (Softbox Texture) OctagonBox.jpg (Softbox Texture) Gradient.jpg (Softbox Texture) powerP2Studio.hdr (Mat) 10.0.1.12:1080Missing Textures / Low Memory: Window3.jpg (Softbox Texture) Circle.jpg (Softbox Texture) RoundedCorners2.jpg (Softbox Texture) Stripes.jpg (Softbox Texture) OctagonBox.jpg (Softbox Texture) Gradient.jpg (Softbox Texture) powerP2Studio.hdr (Mat) 10.0.1.9:1080Missing Textures / Low Memory: Window3.jpg (Softbox Texture) Circle.jpg (Softbox Texture) RoundedCorners2.jpg (Softbox Texture) Stripes.jpg (Softbox Texture) OctagonBox.jpg (Softbox Texture) Gradient.jpg (Softbox Texture) powerP2Studio.hdr (Mat)
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