C4D question: Is there a way to constrain movement on a specified axis while using dynamics? I have a series of blocks falling, and I only want to have them move on the Y axis. I used a connector object for all of the blocks (set to the slider type on the Y axis), but after the blocks fall, they still move on the X and Z axis and never quite sit still. All of the searching on dynamic constraints has only turned up constraining splines using the tag for hair dynamics.
If there is a way to just "turn off" the dynamics to have the blocks settle in this simulation after they fall, that would work as well. I've tried animating the gravity and mass, but too much force just crushes and disrupts the blocks.
Thanks much!