
semifiction
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About semifiction
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- Birthday 03/03/1987
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Website URL
http://www.semifiction.tv
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Location
New York City
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Thoughts on how these two shots were accomplished?
semifiction replied to mrTibbs's topic in MoGraph Central
Take the entire animation and put it inside a cube Set the cube to have a 100% transparent material on it with 1 for the IOR and no specular Put a compositing tag on the animation that is inside the cube and have it only set to seen by transparency/refraction Anything inside the transparent cube will show up, anything outside will not be seen by the camera -m -
try adding more subdivisions on your extrude shape, should do the trick
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Perhaps some fine cured meats?
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Was hoping to get some form of critique No one has bitten yet, womp womp....
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Managed to find a way in C4D which was right under my nose! Try out Cylindrical Lens in the Effects when you go to render. Might help you out....
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Thought I would post my new reel for all to see in the mograph.net community Have a look! http://www.semifiction.tv/reel/
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I know that you said C4D, however Arnold In Maya/Xsi lets you render out images with spherical lenses like this I do remember something in Vray for maya as well, perhaps its in the C4D version as well
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It's really a shame that soft no longer is being developed ICE kills it in the Mograph world in terms of user friendlyness Houdini has a nasty UI and a steep learning curve vs. Softimage
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Try using Roughen Edges Should do the trick
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thumbs up!
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had this same issue.... Took the object I wanted to use as the source and just made a simple flat version of it. Another way was that I just used a shader effector and drove my clones with a luminance map Also rather than trying to use clones, why dont you use TP and then use the PVolumePosition node? This would be very similar to in ICE making a "Test within Geometry" node hope that helps...
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Anything dealing with UV mapping in Cinema4d is a horror show.
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Cinema is still missing alot of the helpful features that Autodesk products have, though it makes up for that with mograph and being so friendly with AE