Jump to content

hiytrebla

Members
  • Content Count

    16
  • Joined

  • Last visited

About hiytrebla

  • Rank
    Newbie

Profile Information

  • Location
    Hong Kong
  1. Do any of you have experience building/establishing a motion "language" for a UI? I'm trying to figure out how to best apply motion skills to creating a cohesive motion language applicable to functional UI. Google's material design comes to mind. https://www.youtube.com/watch?v=Q8TXgCzxEnw [1] I assume a lot of it is akin to creating easing guidelines and min and max in/out transitions. I feel like this is just the surface level thinking and there should be more to it. Another example from material design - https://www.google.com/design/spec/animation/responsive-interaction.html# Anyone have experience in this area willing to share their thoughts?
  2. https://vimeo.com/96926673 Seems like a right of passage to share my first reel on mograph. So here goes. Love to hear what some of you think. Thanks for watching!
  3. Anybody know the difference in the speed and influence values in the keyframe velocity option of easing? I've always only changed the influence of the ease and got the results I needed, but any ideas on what the speed does or could do?
  4. Great stuff man. I think the intro to the Xbox UI could be a little shorter. Just my opinion though. Out of curiousity, how did you animate the hand? Did you do it in 3d? or was it a keyframed ai file?
  5. Crap...I was trying to color code each control like you do with layers. Then, I tried clicking on the controls once like you do in finder to rename files but that didn't work. I have no clue why I didn't try that. THANKS!
  6. I was wondering if it was possible to label different layers in your effect controls, maybe with a plugin or script out there? For example, I'm in Plexus 2 and and I have over 10 different effect elements. I can navigate it fine but the more complex my object the more searching (aka time) it'll take. Anyone know of such magic? Thanks
  7. hiytrebla

    The Silver Ninja

    I think you could've made the hero shot a lot more dynamic. The buildings could also use some parallax and since you flared and glowed everything, applying that to more lights and lamps woulda helped spice things up.
  8. Is there a compression issue? I can't seem to play it past 15 seconds
  9. Anyone know of any reputable motion houses in Asia at all? Seems like all the good places are in Europe, US, and South America. I've been looking into houses in Asia but other than Japan, countries like Singapore, Hong Kong, and China all seem to have pretty sub-par work. I guess motion graphics is a relatively under-appreciated and under-utilized skillset in the area.
  10. Just because your projects had a 1 week turn around time doesn't mean you can't work after they were submitted. I don't think, especially when you're a student you can ever be done with your projects. I'd go back and edit and improve every project I did after they were due at school, still do that at work before putting them in my reel. I'm not saying you should fix up every single project as a whole, but you can shorten your reel, jazz up whats in there and even try your hand in grading. First impressions man, they count for so much.
  11. Hi everyone, This is an opening sequence for a packaging company video I made a while back. https://www.vimeo.com/47427045 Looking for some feedback, say anything you want. Thanks for watching! -- Albert
  12. Theres no harm in proposing a higher number. If not, you can always try asking for overtime. Those extra hours could really add up.
  13. I've been in industry for the past year and have been trying to figure how important it is to know multiple mograph programs. I hear people tell me its better to be a master at one program rather than just being average in all of them. Since starting, I've gotten pretty decent at using AE and have picked up FCP. So I'd say I specialize in AE. But more and more instances have come up lately where I've feel like I should pick up a 3d program (c4d) so I can have more variation in my work and the opportunities I can go experience. So all in all, just interested in finding out how everybody's chosen to progress as a motion designer and where you see yourself going in the future?
  14. I've been in industry for the past year and have been trying to figure how important it is to know multiple mograph programs. I hear people tell me its better to be a master at one program rather than just being average in all of them. Since starting, I've gotten pretty decent at using AE and have picked up FCP. So I'd say I specialize in AE. But more and more instances have come up lately where I've feel like I should pick up a 3d program (c4d) so I can have more variation in my work and the opportunities I can go experience. So all in all, just interested in finding out how everybody's chosen to progress as a motion designer and where you see yourself going in the future?
  15. Hi Everyone, I created this piece a few months back to really get myself into the basics of AE. What do you guys think? Any feedback is welcome. https://vimeo.com/44898313 Thanks for watching!
×
×
  • Create New...