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kossome

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About kossome

  • Rank
    MoGraph Regular
  • Birthday 01/01/1980

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  • Website URL
    http://www.kossome.com

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  • Location
    Dallas, TX
  1. Our new bro, David Ariew, shows us how to stabilize footage and modify or remove elements easily using Mocha Import Plus and After Effects.
  2. Dive into Octane 3's environments such as Fog, Smoke, & Fire. Learn about voxels and VDB files and see what they can do. In this tutorial you also get a look at how Brograph's new Luminous plugin will work with Octane 3.
  3. A few things to keep in mind when navigating the viewport. Especially if you're new to Cinema4D. Use these settings and shortcuts to navigate much easier and save the headaches.
  4. Ever need to fill an object with clones and then edit the resulting geometry? Ever need to edit the result of any physics calculation for that matter? This is the order of operations and the solution.
  5. Practice good project management. Keep your instances nested a specific way so that your masters are easy to find, out of the way, and not in the scene. This is a great way to manage massive projects with large amounts of instancing. Keep your viewport smooth and avoid frustration later by using this practice.
  6. Use noise and gradients to drive the Shader Effector. Then add audio and Expresso techniques learned in Tutorial 054 to drive the individual cloner objects.
  7. In part I we learned how to use the displacer deformer to see your displacement live in the viewport and learn what cool stuff you can do with noise. In this version we will be driving the components with audio by using the sound effector and some basic Xpresso. Part III on noise will cover the Shader Effector using noise.
  8. Learn how to use the displacer deformer to see your displacement live in the viewport and learn what cool stuff you can do with noise. This is part one of our displacement and noise series. Part II on Deformers will cover adding audio to the mix. Part II on noise will cover the Shader Effector using noise.
  9. We all want to create great content, but spending too much time on a project can be detrimental. Don't lose money or time on unnecessary changes. Know when to "call it."
  10. Need to cut a simple circle into your geometry without using a boole? Use this quick and easy method.
  11. After many, many years of not having a reel I finally had time to make a new one.
  12. This missing manual for getting your feet wet with Octane lights will help you understand the basics that you MUST know. Avoid pulling your hair out and Googling things. Learn some key elements that will make your life easier and help you dive into the world of Octane lighting.
  13. Two things we love rolled into one... Liquor and 3D animation. Doesn't get any better, does it? Well, maybe it does if you add the Octane Render Engine into the equation. Here is a deep look into how we pulled off this project at Holmes Millet.
  14. If you want to learn the basics of VRay materials and how they work without doing endless reading, just follow along and quickly learn. It's everything we wish we knew when we started with VRay. Answers to all the initial questions we had about setting up materials. This will demystify the ins and outs, the settings, and the "how do I's."
  15. This is the "missing manual" for getting started. If you want to learn the basics of Octane materials and how they work without doing endless reading, just follow along and quickly learn. It's everything we wish we knew when we started with Octane. Answers to all the initial questions we had about setting up materials and tags. This will demystify the ins and outs, the settings, and the "how do I's."
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