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MndlssOmssn

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    35
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About MndlssOmssn

  • Rank
    Newbie
  • Birthday 07/16/1987

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  • Website URL
    http://www.mindlessomission.co.uk

Profile Information

  • Location
    London
  1. Hey, none of these vis are loading for me?
  2. Hey Everyone, You guys have always given me great/constructive feedback in the past so I wanted to get your thoughts on my latest reel. https://vimeo.com/188635084 I'm based in London and hoping to go freelance in the first quarter of 2017 and wanted to see if you guys think I'm up to scratch to make it? Cheers
  3. Hey People, It'd be great if you could take a look at my reel and give me some critique, http://www.mindlessomission.co.uk/ I always appreciate the feedback from here! Thanks, Si
  4. I have tried with a fracture but it seems to stop the soft body tag working. I'm currently using a mesh deformer referencing a cube with soft body which works when keyframed, as soon as I drop it into a fracture and use effectors the soft body doesn't work on the text, it does still work on the cube though. A screenshot of my hierarchy. https://www.dropbox.com/s/ito1saiu32lc5er/Screen%20Shot%202014-10-13%20at%2016.44.33.png?dl=0
  5. Hi All, I've been tasked with matching an animation someone else has done, I can't post the original though as it's NDA. The animation is text popping up individually by letter but as each letter animates up they squash against each other. The animation is definitely done using motext and effectors but I can't for the life of me work out how to combine that with soft body to get the squashing effect. Below is a scene that I've made with the correct motext and effectors for the scaling of the letters but if anyone can point me in the right direction to get the letters squashing against each other that'd be amazing! https://www.dropbox.com/s/8fy0gol48j9irhv/Example.c4d?dl=0 Thankyou for any help and if you need any more info please just say!
  6. I've heard good things about Digitalgurus. I spoke to them myself and they were really helpful but I ended up taking a permanent job so have never taken a role from Digital Gurus. Friends of mine have and recommended them.
  7. I thought this was fantastic. It's so helpful to hear some of the theory behind design choices and see your process. I feel I learnt a lot there and it was great that it wasn't just another tutorial to learn a specific effect, I could apply a lot of this to my everyday work. Thanks!
  8. Thanks for all the feedback guys. After reading through your helpful advice and watching a bunch of videos on Cineversity I am pretty excited to get stuck into x-particles!
  9. I just watched this video which really sold me on X-Particles, it just seems a lot more intuitive. Thanks for the advice Vozzz!
  10. Ha so it sounds like you're in the Xparticles camp. I'll give those links a watch, I have played with TP before and find it quite hard to get my head around. Thanks for the heads up, the only issue with X-particles is making a good case to the boss about buying an extra plugin
  11. Hi All, What with the release of Krakatoa for C4D I feel like I should really invest some time in learning to use particles. I'm just not sure which route to go down, thinking particles or x particles? Or are they not mutually exclusive? I'd just love to get your opinions on them and find out which you prefer to work with? I did have a search through old posts but couldn't find much discussion on it, if I've missed a post please link it to me to read through Thanks!
  12. I'm finding that I've been doing more stereo work lately. A year ago I hadn't ever worked in stereo and now about 1/3 of my work seems to be (although that could be to do with having new clients). The stereo work I tend to be doing is logo treatments for cinema or adverts that will be going in cinemas and tv.
  13. Hi Zickar, thanks for the feed back. Yeah I have modelled the limbs separately as I don't want any bend in them. Vozzz - The background of the thing I'm trying to make was bringing a pixellated sprite to life in 3D which is essentially what Minecraft is. It's a game where the world is made up of cubes and that's essentially it. Best way I heard it described was like lego, you build things, kill monsters etc
  14. I'm worried I wouldn't have as much control using a voxel plugin but the only way to find out is to give it a go so thank you guys for your help I'm going to get playing with your suggestions!
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