Hi there
This may be the wrong place to post this, if it is I will post elsewhere.. I have a Cloner object cloning and Instance with a Tracer object connecting all the cloned objects together via 'Connect Elements'. I have the Cloner Amount keyframed, 0 at the start and 30 at the end. The objects multiply when played, with zero gravity they float around bouncing off and coliding with each other at times BUT the Tracer lines are coliding with each other and the Cloned objects. Is there anyway to stop this from happening? I need the Tracer lines which connect the clones to be 'rigid' and to not go through each other and the cloned objects. Any suggestions?
P.S the Tracer object is in a Sweep along with a Circle Spline