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BlueCrab

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  1. I've read a lot in the last couple years about VFX studios closing left and right. I've read about how much people have had to move around, and the studio issues with tax subsidies and the VFX artists protesting. I have not seen the documentary yet on Life of Pi, but have read a couple articles regarding it and the issues it brings up. My question is how much of this is still prevalent now, and is this a worrisome time to be entering this industry? I went to school for 3d character animation, but have been doing graphic design work for the last 2 years. I want to pursue further education in VFX and really pour a ton of time into learning motion graphics. I am worried though after the things I have read, that the industry is becoming incredibly hard to break into and succeed in. I know all the cliches about following passion and hard work will get you where you need to be (and I'm not dismissing them at all), but how tough is the industry right now for newcomers especially?
  2. Thanks Carey! I've started doing a title sequence and getting my feet wet on the basics. I think you're right because along the way so far I've learned things to help with my project, and not the tutorial ones I was just copying. Sometimes I feel like I am making more work for myself in the process of learning and just want to maximize my time and work smart though, but I guess that's just part of it all. For example I was hand keying slow ins and outs at first, not realizing that there was an option for ease in and out, or even better that there was a graph editor to utilize like in Maya.
  3. Hi all, I am just starting out with motion graphics and am seeking a little guidance so that I work and learn smarter and not just harder. I have a couple years as an in house graphic designer and went to school for 3d character animation, and so I have a little foundation on things like keyframing and 3d. I really want to do things like title sequences, promotional videos, commercials, explainer/infographic videos etc. Where should I start? I don’t want to do too many tutorials and get stuck in that pattern, and I also don’t want to learn stuff that isn’t very applicable to what I want to do (or would be more beneficial to learn later). However when attempting my own projects, I almost feel like I am learning bad habits, doing time consuming things to work around an easy answer that I just don’t know of, and missing out on cool techniques in after effects. In your opinions what are the best things to get a decent foundation on before jumping in on your own stuff, and whats the best order to learn them in? When you do jump into your own stuff, what kind of projects are good to get your feet wet? Thanks!
  4. My apologies for being stupid and not reading the pinned post first! Mods please feel free to delete this thread.
  5. Hi all, I am just starting out with motion graphics and am seeking a little guidance so that I work and learn smarter and not just harder. I have a couple years as an in house graphic designer and went to school for 3d character animation, and so I have a little foundation on things like keyframing and 3d. I would like to do things such as title sequences, promotional videos, commercials, explainer/infographic videos etc. Where should I start? I don’t want to do too many tutorials and get stuck in that pattern, and I also don’t want to learn stuff that isn’t very applicable to what I want to do (or would be more beneficial to learn later). However when attempting my own projects, I almost feel like I am learning bad habits, doing time consuming things to work around an easy answer that I just don’t know of, and missing out on cool techniques. In your opinions what are the best things to get a decent foundation on before jumping in on your own stuff. And when you do jump into your own stuff, what kind of projects are good to get your feet wet? Thanks!
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