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tcastudios

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Posts posted by tcastudios


  1. "Everything becomes modular like legos.."

     

    That dream would be my nightmare…

    Bits and pieces screaming, "What could possible go wrong?"

    Now when I -finally- can have all my power and assets in a single box,

    hook it up to the display and keyboard and start working within minutes

    of arrival. All transported by air and my laptop is actually a real backup machine.

     

    2004 I "carried" 20 G5's to the gigs, transport and hook up logistics another

    nightmare.

     

    And to anyone being kind with suggestions (PC, Windows, hackintoch etc),

    as I can only speak for my self, I'm fully aware of the world outside OSX/Apple Hardware.

    But it's a decision taken by a grown man for reasons covering my business.

     

    The situation is very similar to when the G5's "never" came and I did have quotes

    from several companies to do the switch to Windows. It was actually only a couple

    of days from happening.

     

    We'll see what the future brings, this petition is all legit as a possible EOL

    would make pretty big changes to my business.

     

    Cheers

    Lennart


  2. To load from CB and get the materials related to the CB item, replace

    the "True" flag from earlier example with the exact Flags.

    (Found in the Py SDK under MergeDocument()

     

    Cheers

    Lennart

     

    ''' Load Object with Materials from Content Browser , tcastudios.com©2012 '''
    
    import c4d
    from c4d import documents
    
    def main():
    load = documents.MergeDocument(doc,'preset://Mylib.lib4d/MyItem',c4d.SCENEFILTER_OBJECTS | c4d.SCENEFILTER_MATERIALS)
    if load is False:
      print 'Not Found'
      return True
    c4d.EventAdd()
    
    
    if __name__=='__main__':
    main()
    


  3. The top URL of the CB is "preset://".

    Then add your lib and scene to the path such as:

    ''' Load Object from Content Browser , tcastudios.com©2011 '''
    
    import c4d
    from c4d import documents
    
    def main():
    load = documents.MergeDocument(doc,'preset://steadybakev12.lib4d/Xref_xPLAY',True)
     if load is False:
      print 'Not Found'
      return True
    c4d.EventAdd()
    
    
    if __name__=='__main__':
    main()
    

     

    And, how to make tabs… really ?

     

    Cheers

    Lennart

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