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Everything posted by krpdesign

  1. What aspect of this are you trying to learn? Most of this looks like relatively simple animation to me, with just some position and scale keyframes for the most part. It is well timed out, so that is really just about going through it in close detail with the audio to make sure everything flows well. And then a few final details, like scale squishing & squashing to really sell the movements. But that's not really a matter of just taking the time to make it nice. The techniques are very basic but about finessing with the graph editor. If that still feels out of your comfort zone, maybe try looking up some tuts about the after effects graph editor, and basic animation fundamentals. perhaps the design is whats holding you back. and that is the trickier thing as there aren't a lot of tutorials for making type better. Or picking good color palettes. or developing ideas visually. (actually, Carey Smith has made some AMAZING ones about visual thinking that I highly recommend - http://www.division05.com/) go look at some illustration tutorials perhaps. von glitschka does some good ones. or go on behance and pick something with a style you like and try to re-create it.
  2. This reply is probably too late, but... TouchDesigner is AWESOME. I learned about it about a year ago and I really want to dive into it in more depth. It is super stable and able to handle a lot of different types of inputs and outputs. But it is complex and a lot of little things are more complicated than they might seem. You might want to look at something like Resolume Avenue / Arena. That is more of a VJ setup and while its not technically LIVE visuals, there are a lot of tools for playing with the timing so you could kind of play with them live. That will still take some time to learn, but might be a good place to start if you're under a time crunch. Lastly, I will share a piece of info I learned from Jason White at Leviathan. He said that if there is a live visuals component to a show, they generally make it just a component and not have the entire production riding on it. They will have pre-rendered items to make up the "base layer" and then use live visuals to sort of customize it on the fly. This way, if something goes down, they're not floating up shit creek with a turd for a paddle.
  3. wassup everybody! I'm too old to get on slack. stoked to have the pink forum back. woot indeed.
  4. Hey all, I'm trying to figure out an easy way to get an OMF out of After Effects. I know its not ideal, but I've picked up a project from another editor, and its what I'm stuck with. I read online that if I brought the AE comp into Premiere via Dynamic Linking, the OMF would work. But my audio engineer says that its still just coming in as a stereo track. My alternative is to export splits from AE, and then re-track in PP. But I'd like to avoid this if possible and use something more automatic. Is there any way to do this?
  5. very nice. thanks for putting it together.
  6. There was a really helpful post and video by someone here. (maybe be Binky?) I can't find the original thread but this is the video tutorial. It is pretty much the ultimate tutorial on storyboarding/style frames.
  7. not positive, but guessing a good place to start is with a tracer object set to connect. otherwise i think you could use some expresso to access the first and last points in your spline and link them to whatever you need.
  8. damnit, i didnt even consider unity. i have a programmer buddy that thinks python is a good route to take
  9. is there an "industry standard" for this type of stuff yet? it looks like derrivative TouchDesigner may be one, but onLeviathan's webpage I noticed a bunch of Houdini tests/examples. im really fascinated by all of this but kinda overwhelmed and dont want to waste a bunch of time learning something that is really just a toy (VVVV & Max/MSP/Jitter). Would I maybe be best off just learning Python?
  10. check out the eyedesign tutorial on spline morphing. he uses a setup that distrubutes nulls along splnes.
  11. I tried WordPress in the past. Had something up and running and then versions of things started changing and my theme was no longer supported. I then used indexhibit for awhile. Not bad, but limited design options and still required me to hard code a lot of stuff. I gave up and went with Squarespace. It's just so easy. Everything just works, on desktops, mobile, tablets. I can do updates from my phone, create shopping carts and have items for sale. Like sbmotiondesign said, Vimeo Pro integration is very tight. I've heard there are some limitations if you really want advanced control, but for my purposes its phenomenally easy and low-maintenance.
  12. This is a pretty old thread, but I'm just starting to get into this stuff. I recently saw some things done with Max/MSP and Jitter, and am kinda intrigued. Anybody else use this?
  13. sorry if you are already aware of this, but if having to do it manually, its a perfect place to use the difference matte technique i put in the tips and tricks thread. set your reference layer to the difference transfer mode and you can see how close the two are in sync by how much of the screen is black.
  14. or maybe just host it with tutsplus.com? id imagine they take a bigger cut of the proceeds, but the audience is already there http://tutsplus.com/teach
  15. Maybe Amazon Web Services would work for you? I just started using the S3 storage service, along with CloudFront for content delivery, to send files to my clients. CloudFront is supposed to be optimized for content delivery. And you can also set permissions for who can acccess the files. I think you could use the IAM service to create roles for people that have purchased, to gain access to all the files. Obviously, you'd still need an online store with a shopping cart for people to purchase. But you could handle that easily using even just Paypal, or like other people mentioned, use something like Squarespace.
  16. on a PC, if you have Caps Lock on, and hit shift, the letters will revert to lower-case. does not work on a mac though.
  17. Mine is probably: Using the 'Difference' transfer mode to sync up two clips of footage, or line up a graphic element to its reference. Set the top layer to Difference and you will see only the information that is different from the clip below. If the two images are the same, the screen will be totally black.
  18. or if you cut/paste that new null, it will paste it to the layer above whichever you have selected.
  19. I've been in contact with Jon before. He is a well known recruiter around the NYC area. I'm guessing the benefit of this site over behance or what foughthelaw linked is that it is specific to motion graphics work, not all creative disciplines. Not sure why people are getting all upset over this. Its very similar to c4dfreelancers.com or even the mographWiki.. And hopefully Jon's network of people that actually hire mographers will visit the site and send people work.
  20. hmm, actually from the scripting guide, it looks like app.project.selection creates an array. this code below should work: ----- var daComps = app.project.selection; var curItem; function changeRenderer() { for (i = 0; i < daComps.length; i++) { curItem = daComps; curItem.renderer = "ADBE Standard 3d"; } } changeRenderer();
  21. I'm still learning scripting, but here's what I think is going on: you're trying to call "activeItem" as an array, but its not defined as such, so activeItem(i) is undefined. even if it were an array, thats the incorrect syntax. array numbering uses brackets not parentheses, so it'd be activeItem but i think what you really need is to set "daComps" as an array. add the selected items to that array. then activeItem = daComps; and where you have activeItem(i), would just be activeItem. also, for this to work, you'd have to declare activeItem = daComps within the for loop. where you have "activeItem(i).renderer, would then just be activeItem.renderer (no need for calling item "i") David Torno's series of scripting tutorials is a great resource. http://provideocoalition.com/dtorno/story/after-effects-extendscript-training-complete-series Looks like episode 6 is where he talks about how to add items to an array, if you're not sure how to add your selected items to "daComps"
  22. I think some good points have been brought up here. Books are outdated, but videos are long-winded. How about an eBook that accompanies a set of video tutorials? An eBook could be searchable, and give you a timecode to go to directly in the video, so you don't have to blindly sift through a long video just to find the one setting you need.
  23. Okay, actually that doesn't seem to be working. I was able to dig this up though: textIndex%2 ? 0 : 100
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