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Everything posted by jasfish

  1. Cool stuff, thanks! Quaker is one of my favorite presets, although it can be a bit of a render hog.
  2. I don't know, I'm partial to http://drawn.ca/ Maybe a bit more specialized, but they always have some pretty cool stuff to sort through. Easy to browse too.
  3. Haven't read it, didn't want to. But sometimes the best teachers aren't the best designers, and the best designers aren't the best teachers. Although in this case, it may be neither The best tutorials explain the thought process and why they did something rather than the tutorials that say "enter this exact number here, and do this." Greyscale Gorilla has some useful tutorials, the Monkey's files are good for digging into, Tim from Hypa passes along some good info. Lots more I'm forgetting.
  4. We're just coming off the worst 6 months in our companies 15 year history but everyone is still here and things have been picking up for the last month and this month. But summer is usually slower, so I'm not sure what to expect. Could certainly be better, that's for sure.
  5. Awesome scene file, and great breakdown, thanks, Monkey! I played around a bit before trying to mimic that look for some tests I was doing, but I never thought to use materials that way. This is very helpful. The reversing normals tip was really excellent. I've always just used more materials.
  6. You can always count on someone taking it too literally and thinking it's either the greatest/worst depending on their mood.
  7. I have a friend at one of the agencies in town, and during a meeting, after someone made a comment, the Executive Director said "I see your mouth moving, but all I hear is "stupid, stupid, stupid"". Can't say I've ever worked for anyone like that, but yeah, they're out there. And as for supervised AE work .. I see it more and more too. Half your time is spent trying to be social while you continue to try to work. It's not the easiest, that's for sure.
  8. It's still here: http://www.gametrailers.com/video/e3-09-the-beatles/50199
  9. I didn't see any boards, I just know Binky does boards/styleframes for lots of top studios so I thought since he was posting this link he might have had something to do with it. Sorry
  10. Very cool! What a massive undertaking this must have been. Some really cool touches, I have to watch this again Did you do the boards for these? edit: here's a high-res version http://www.gametrailers.com/video/e3-09-the-beatles/50199
  11. Genius! Been forwarding this to all my friends. Great find, thanks!
  12. Maybe this? Linked from the story. http://brushesapp.com/viewer/ Don't know if this would be high enough res though.
  13. Change the topic title to "Lighting Tips for 3D" and this would be a great topic to be pinned. Some great info here already. Thanks, guys.
  14. Nice! Couple of ones I didn't know about. Thanks!
  15. Graymachine has a nice on his site: http://www.graymachine.com/tutorials/reviv...ae-lens-flares/
  16. I like it too, although I might have ditched the gradient .. not sure about that yet. But overall, I think it works well for them. At least it makes sense for what AVID does.
  17. Wow, great resource .. this is really cool. Thanks!
  18. I liked it a lot. This was cool, different, and you seem like an alright guy. Showed your personality a bit and I didn't think it seemed pretentious at all. My one critique would be it might be nice to add a demo reel of just work. What you've got was cool, and I wouldn't lose it, but some people might want to just see the work. Your reel showed a good range of work .. and it's a good way to show people "about" you .. but a quick hitting work-only reel might be a nice addition. My two cents. Good luck! P.S. Performance was really slow for me too .. took awhile for the pages to load. We have a dsl line here.
  19. Excellent work and inspiring as always. Love the little breakdown you did .. playing around with that right now. Would be nice to see more of that
  20. That's actually what I like about the electric, you have to focus more on your technique right away, so you don't get into any bad habits right from the beginning.
  21. Learn to play an instrument. I just picked up the guitar and it's a blast. I'd played keyboards before and done a little strumming on a guitar, power chords, that type of thing. But it's amazing how quickly you can get into it if you have a little patience and time. Everyone recommended starting on an acoustic, but I don't care for that type of music usually, so I went straight to an electric and I love it.
  22. Hey Govinda, your tagline about keyframes reminds me of this editor we had for awhile. His line was "What's the difference between a good editor and a bad editor? One keyframe." He also called EISENSTEIN .. Einstein. Good stuff. Anyway, thanks for all the advice guys, I'll definitely look into Adam's plugin. And is TakeTools really Windows only? I downloaded the simple/test version for OSX.
  23. Okay, this may be obvious, but since I'm self-taught in C4D .. it's not to me How do you handle fairly complex scenes? I'm fine if it's a single move or moving between multiple cams (I use SteadyCamPro). But what do you do if you've got lots of different angles/scenes? Are you saving multiple projects, rendering out different cams constantly? As things get more complicated .. I keep turning on and off layers, adding cameras, doing multiple renders. It seems a little clunky and I'm looking for any advice long-time users can give me. I come from an AE background if that matters.
  24. With a little bit of editing, nothing relevant to the story would have been left out. Could have been a nice story about helping out neighbors. I doubt anyone would have been upset then.
  25. Customer appreciation day at the bar beneath us .. first drink free! Yay!!!
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