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About TimC

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    MoGraph Superstar

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    Sydney, Australia
  1. Hey Mographers, I just posted a new free tutorial over at helloluxx.com. Create a logo reveal in Cinema 4D using X-Particles, then take your renders and cameras over to After Effects to add some Trapcode and Red Giant goodness. I hope you enjoy it! Thanks Tim
  2. helloluxx release Houdini Jumpstart Training Volume 2 April 1st, 2014 Sydney, Australia helloluxx now offer Houdini Training to compliment their traditionally C4D based portfolio and in this Volume 2 offering (learn. Houdini Jumpstart Vol.2: Copy/Stamping), Adam Swaab explores the copy sop and ways to add variation to multiple objects in a scene. Adam shows how to use template points as a basis for copying objects, how to use attributes to control the scale, rotation and colour of those objects, how to use stamp expressions to add variation to the objects and how to take this knowledge to the next level, by creating a basic prototype of a forest of growing l-system trees, where each tree is a completely unique procedurally generated tree. let’s learn. Have fun with it guys!
  3. helloluxx release Houdini Jumpstart Training Hey Mographers helloluxx now offer Houdini Training to compliment their traditionally C4D based portfolio. In this Volume 1 offering (Houdini Jumpstart: Intro to Procedural Modelling) Adam Swaab delivers a tutorial that explores the procedural nature of Houdini, showing how one model of a chair can easily be turned into thousands of unique models with just a few button clicks. This tutorial series is beginner level and assumes no prior knowledge of Houdini. Adam Swaab is a Director and VFX artist based in Los Angeles. His work spans the mediums of film, television, and web. He is currently a Creative Director at Wolf & Crow. Come and check it out! Cheers, Tim
  4. The new helloluxx.com site is alive! We have a selection of C4D training titles available. Check it out here… Thanks Tim
  5. I just uploaded the first teaser for a series of new training titles from helloluxx. The ‘Idents’ training series is based around the concept of producing IDs from scratch. Released regularly, each new chapter will concentrate on a specific set of tools and will cover a large array of practical techniques and workflow approaches which will become essential methods in your day to day production work. http://luxx.tv/tvteaser Thanks for looking, I'll update this thread as soon as it is released. It's released! Cheers Tim
  6. Hey Folks I've uploaded a free orbit camera rig over at helloluxx. There's a short movie showing you the way it works, it's pretty simple but comes in very useful when you need that type of shot. Visit http://luxx.tv/orbitpreset to get the file and more details on using the rig. Happy keyframes! Cheers Tim
  7. If you want to do it with Xpresso then you could use a monoflop node to only execute the nodes once. Alternatively you could use a boolean and then uncheck it each time. See Fake Button here for an example of this http://zabiegly.de/xpresso/index.html cheers Tim
  8. As an alternative to Xpresso, you can use the MoGraph Color Shader in the luminance channel and set the Sound Effector to affect colour under parameters. Perhaps use the Color Shader as a layer mask depending on the result you're after. Won't control the brightness slider but you could still achieve similar results. cheers Tim
  9. You can still use Tracer, use a simple shaped spline in the sweepNURBS and delete the phong tag. This will give it the faceted look. cheers Tim
  10. Use a constraint tag and set it to Aim. Then add the camera as a target. (or use a target tag?)
  11. Try using the Sketch & Toon shaders, designed to work in regular materials, but they will react to light and shade. The Art shader or most probably the Hatch shader are what you are looking for. cheers Tim
  12. Render an object buffer for the phone and then use it as a matte in After Effects
  13. Check that you do not have another version of the plugin installed anywhere (in the Ae plugins or in mediacore, user folder etc). If there are more than one instance of the plugin installed it will not work. cheers Tim
  14. Adjust the Effector Min / Max settings if you don't want it to cut off at 50% grey
  15. In the material set the sampling to none rather than MIP. If you want to control AA on a per object basis then use the compositing tag and adjust the AA settings there.
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