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thomwill

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    346
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About thomwill

  • Rank
    MoGraph Megastar

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  • Website URL
    http://www.codeofprimus.com
  1. thanks douwe. i'll give this a go. EDIT: the mocap file is actually an fbx with just the bones and the joints. same process?
  2. i had to create a new account there (not sure what happened to my old one) so i have to wait for approval before i can search or post anything.
  3. not the best forum for this question i know (i'm also posting elsewhere), but i know there are a ton of c4d users here, so i'm hoping someone may know. let me also preface this with the fact that i know very little about the character animation process. that said, i have a run cycle that i downloaded that i need to attached to a character. is there a moderately quick and painless way to accomplish this? i don't have the character yet, do i don't know if its a mesh or if its jointed somehow. any thoughts or better places to look would be much appreciated. thanks tom
  4. just heard from justin. not happening this year. bummer. look forward to this. ah well. next year hopefully.
  5. anyone heard anything about whether or not this is happening?
  6. thomwill

    TR2N

    damn. hate i missed that.
  7. thomwill

    TR2N

    ok, so forgive me but i haven't been that active lately. whats the creative saints thread you guys are referring to? or should i even ask...
  8. doesn't take long... http://www.deadmichaeljacksonjokes.com/
  9. i wouldn't think so, because i think the gamma issue is something that resides within the h264 codec itself, not the compression software. i could be wrong tho.
  10. thomwill

    Dreams

    i've actually heard it has more to do with being concerned about money.
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