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brandj

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About brandj

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    MoGraph Megastar

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  • About Me
    Bran Dougherty-Johnson<br /> <br /> [url="http://www.brandoughertyjohnson.com"]http://www.brandoughertyjohnson.com[/url]<br /> [url="http://www.psstpassiton.com"]http://www.psstpassiton.com[/url]
  1. AromaKat, lots of artists in NY, LA, Seattle, Chicago etc, who are called freelancers, work project-to-project for different studios in their locations. They may be 3D artists, compositors, colorists, riggers, animators or type designers. The projects they work on may be a few weeks long or a few months, or they may work on several projects back-to-back at the same studio. Often this situation is also called perma-lancing. Many of these "freelancers" are being called independent contractors and made to sign agreements stating as much, even though the conditions of their employment would really suggest otherwise. They don't get taxes taken out, they get paid on 1099s and they are convinced that they don't have any protection from labor laws, being able to get unemployment, organize, etc. So that's what I'm talking about. I'm not really talking about someone who has a full-time job and does "freelance" gigs on the side in their off-hours (BTW, I call that moonlighting). And I'm not talking about independent artists like me, who sometimes work with other independent artists (offsite) and contract with them for 3D or music composition or sound design, etc. Those situations are often called the same thing - freelancing - as the situation I'm describing, which is really just a series of temporary employment situations. And that may be where the confusion comes from. The reason I brought up the definitions of Employee vs. Independent Contractor was because Ouef was stating that these folks shouldn't be considered employees, and consequently wouldn't have the "right" to get unemployment. Again, as you point out, it depends on the nature of the relationship, but in the situation I believe Oeuf was talking about - absolutely, they're employees. And I think they should absolutely be able to file for unemployment. I think lots of inexperienced and eager artists are just happy to take any job offered them, so they're not picky about the terms offered. Sure they can complain individually, or file forms with the IRS, but that can be a scary thing for artists to do when they more concerned about just getting the next gig.
  2. From here: http://www.irs.gov/Businesses/Small-Businesses-&-Self-Employed/Independent-Contractor-(Self-Employed)-or-Employee%3F and here: http://www.irs.gov/Businesses/Small-Businesses-&-Self-Employed/Independent-Contractor-Defined It's pretty obvious that a "freelance" designer who goes into a studio every day at 10AM reports to a producer, takes direction from an Art Director, gets notes on how to revise his work from a Creative Director and is scheduled by the studio would be considered an employee and as such should be paid on a W2, not a 1099. Also this: "You can also just have them sign something stating that they are independent contractors." is just NOT true. A contract which states a workeris an independent contractor does not automagically nullify the misclassification.
  3. Ouef, I have to respond to this. When "freelancers" are working onsite and under the direction of studios they are in fact employees, no matter what kind of contract or deal memo they signed. So what is actually illegal is avoiding paying employer-side payroll taxes, incl. unemployment insurance, etc. and misclassifying the workers. Employers can be fined and are responsible for paying the employee's taxes and liabilities for years after the violation occurs. The Independent Contractor rules are not vague at all. What is happening is just a direct violation of the law. Whether or not the "freelancers" should file for unemployment after their gig is up isn't for me to judge, although some have suggested that that's exactly what they should do for being forced to work on a 1099. More on employment in NY here: http://www.labor.ny.gov/ui/claimantinfo/beforeyouapplyfaq.shtm More on misclassification here: http://www.labor.ny.gov/ui/employerinfo/employer-misclassification-of-workers.shtm
  4. Do you mean like this? http://motionographer.com/tag/2d-animation/
  5. If you have a signed contract stating the usage rights and they are telling you they will violate that contract, lawyer up. They'd be in violation of your copyright.
  6. Looks cool and will be very useful for certain types of shots. I'm excited about it ...
  7. I would avoid using the shorthand Mograph or using the term Motionographer for a person or any job title. Lots of folks do on their sites or descriptions of themselves in various online profiles, but for a professional directory it just sounds wrong. Use Motion Design or Motion Graphic Design instead. You can see a list of job titles that I used in the 2010 Motion Graphic Design Census here, as well: http://motiongraphicdesigncensus.org/2011/01/motion-graphic-design-census-results/
  8. brandj

    AE CS 5.5

    AE 5.5?! Awesome. http://library.creativecow.net/articles/aftereffects5_5.html
  9. Most likely the graphics themselves were drawn in Illustrator or Photoshop and animated in After Effects. Some of those graphics could be made directly in After Effects as well.
  10. Just keep making new stuff! Make stuff you like and that you want to see. You've got a great start!
  11. Nice reel, the S intro is great. Ever think about re-ordering it, though? When it turns into blocks and collapses, that seems like a great ending to it. One shot I might lose is the two bikers looking into the landscape with the lens flare. Your other shots are all about design and animation. That sticks out as a pretty comp, but not much else (?) Good luck in LA!
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