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edrhine

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About edrhine

  • Rank
    Mograph Deity
  • Birthday 04/26/1979

Contact Methods

  • Website URL
    http://www.volohmedia.com

Profile Information

  • Location
    Denver, CO.
  • Interests
    motion, mountain biking, skiing, home brew, traveling and saracasm
  1. edrhine

    Opinions on Schooling

    Maybe a bit late on this but I would skip the degree. In the long run almost no one cares and debt can get racked up quickly. I'm not saying don't educate yourself in the field, but there are so many options today. I would start with something like Pluralsight or Lynda to get the core software up and running if you're not familiar with it. It's hard to make a good idea come to life if you can't navigate the tools (or know what tool to use). From there look at something like School of Motion for more in depth dives into something you feel like you are missing or want to learn better. For conceptual stuff go to http://www.division05.com/. Watch all the freebies and buy the rest, like today. Then watch and rewatch as you learn and grow.
  2. edrhine

    We're back!! Now what?

    Hey there! So glad this is back. Would love to see useful info from Slack on here as well as reel reviews, maybe tips and tricks page, not sure but happy to start contributing again. Love me some slack but stinks you can go back and search. Let me know if there is anything I can do to help.
  3. edrhine

    A conversation about Look Development

    Love the idea of this thread. For what its worth, here is my 2 cents on the topic. Story/Concept: I am lucky to work with a great team so our first order of business is to brainstorm the approach after some mood board and references are gathered. As a CD usually this means designing one set of boards on my own and overseeing another 2-4 concepts which can definitely get difficult. Our process is usually to sketch out the rough open and end as I feel like that is a great way if you know where you are starting and where you need to go. I always think half of the process is meeting the needs of project and then making it as best as you can knowing that at some point it will get altered or reigned in. From there its filling in the gaps that show the necessary pieces and parts to win... ie are there supers or text on screen that you need to show. are there points to hit in a story or are depictions of transitions important. Basically you are building a visual edit for someone else to interpret into motion later so its hugely important. How: This is always the tricky part for me. Usually there is some feeling in my head of where the boards need to be. I always design in AE since I am faster than in PSD and the elements are ready for motion later on. If there are 3D elements or type I start there building the composition basis.. getting the camera lens and focus of the board in the right spot. I try to do this for a series to see how things are flushing out. If the idea is not working dont be afraid to scrap it and start over. While working on the foundation we are always thinking and talking to each other about what else can be added in terms of detail. Always remembering to have the compositional focus as well as foreground and background elements. The adding details of things like particles, smoke, grids, huds, textures, anything that is necessary to push it as far as possible. Once thats in a good spot we regroup and see what needs to be taken away or added. Masking duplicate layers is always great for adding lighting and I am a huge fan of utilizing adjustment layers with Color Correction effects (curves, levels, magic bullet looks, chrome abb, etc) with blending modes and having them only apply to masks on the layer. From there a final step for me always seems to be crushing the levels on a top layer and adding in some contrast. Also adding in some camera blur or DOF helps to make the frames have depth and feel like there is motion to them. Its amazing what a directional blur layer in the middle of the stack can do. Assets: Over time the studio and myself personally have just developed a large pool of assets. Things that really help to add to compositions without having to necessarily create them from scratch based on the comp. I think this just happens with time. Hope this blathering helps
  4. edrhine

    After Effects CC 2015 (13.5) is available.

    what kind of improvements are you seeing Theta?
  5. edrhine

    After Effects CC 2015 (13.5) is available.

    Ugh... So happy for speed improvements, but with clients still demanding CS6 project files this means four installs. Glad things are being addressed but wish it was an update rather than an install
  6. edrhine

    After Effects CC 2015 (13.5) is available.

    Is this a new install as CC2014 was or just an update?
  7. edrhine

    running out of space

    Hey Aromakat -- Any chance we could chat on the phone about the QNAP you have. We just bought an EVO 16 Bay server that is under performing and considering returning it for something else. Would love some input. Please PM me if thats cool
  8. edrhine

    Quixel vs Substance

    Cool... looks really impressive. Have you played around with it at all?
  9. edrhine

    Quixel vs Substance

    Just curious what this is used for or adding overall? Thanks!
  10. edrhine

    Why are you a freelancer?

    Anothername -- Yeah for a little while we hired an EP that was fantastic at relieving those things, but overall could not cover an EP salary with the company income but a junior would not have been the right move either. It would be awesome to have a producer as partial partner where the month to month cash is not as big an issue as the payout on profit in the long run. Feel free to hit me up anytime if you want to chat about it.
  11. edrhine

    Why are you a freelancer?

    Anothername -- Yeah for me it was really about getting back to what I love doing. Don't get me wrong, the entrepreneurial part of the business was awesome and exciting but it got a bit tiresome working more on business and producing than on the actual jobs themselves. Also being the person who no matter what had to take care of client demands on weekends and late nights pulled me away from outside life quite a bit. No when I am done for hte week/day i am done, which is really nice. But I also was able to merge half of my business in with another so I still have a sense of ownership on things while strictly focusing on design and creative. PM me if you want more details too and hope all is going well!
  12. edrhine

    Why are you a freelancer?

    Love since post. Did not originally comment but in the time from the original posting to now it's been a whirlwind of change. Went from staff to freelance, to running a company for almost four years, back to freelance and now to a full time creative director. I think there are good and bad sides of every position. As a freelancer, working at home and freedom is great, but often I missed the collaboration with others unless I was working on site. As a staffer, you are always wondering about the hours you put in and envious of the freedom of the freelance world. As a business owner, it was phenomenal until running the business took over more time than actually creating and developing the work I love to create. Now back to full time as a CD things are better than ever before, but I know my situation is a bit unique. I get to work on all creative and work with a wonderful team and at the same time have a great balance of work/life in a place that I love and have called home. I think the point of what I am trying to say is that keeping things new is what works best. Switching your roles and positions allows for creative growth and change that can only happen that way. Best of luck to you all and happy friday!
  13. edrhine

    Fulltime + Freelance on resumes?

    I think a resume for this work is really out dated but can see why people ask. Its more of a list of experience that you may not see on a reel. I would personally break it down by major contracts and skillsets and then add your client list and call it good.
  14. edrhine

    Are you a business?

    It really was not a big deal to switch. I am still in the process of dissolving (waiting until after taxes) but you can usually also just refile your business status as well. I.E. -- you can switch from an scorp to an LLC or and LLC to an LLC filing as an Scorp. I would ask a local CPA though in your city/state as they usuually take care of that for me for about $150
  15. edrhine

    Are you a business?

    Over the years I have gone from a freelancer as an LLC, to a full time employee, to an Scorp, to a freelancer and back to full time. Here are a couple thoughts on what I have learned over the years. If you are a freelancer it makes sense to at least be an LLC for taxes. If you are doing well and hiring on some help, then switching to and SCorp or at least filing as one makes sense, but you need to do payroll. What's really cool is you can stay and LLC but push the paperwork through to file taxes as an SCorp. With a cheap bookeeper and paying payroll through Intuit or your bank once a month you can save a lot of money in the long run. Basically all that is required of an SCorp is that you pay yourself reasonable wages as a salary. So let's say for easy numbers sake, you make 100K in a year. If you did 50-60K as salary with a W2 and payroll you are taking home 40-50K as a profit sharing of the company and therefore are not subject to social security tax on that money, saving you both the percentage on that and the self employment tax on it. Since we are technically in the business of motion picture production, you also qualifiy for the Domestic Production Act Credit on W2 wages paid to an employees. http://taxes.about.com/od/deductionscredits/a/domesticproduct.htm This kicks back about 10% to you on the wages paid or 5K on a 50K salary that goes back to your business. The cost of all this is relatively cheap as is only needs an hourly book keeper, quickbooks and payroll at about $50 a month if you run it monthly. Highly recommended for everyone out there.
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