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xhis dudenessx

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  1. Hello Everyone, Since Python was implemented in R12 I’ve been working on an Auto-Rigging system. It was mostly done as a training exercise to learn various things in Py4D. It’s taught me A-LOT about python, now I’ve decided to share it with the community both as a tool for those who need a rig quickly, and as a learning device for people interested in Python, since I’m going to leave the code open for you to explore. It’s released sort of as is. If you find glaring issues with them, I’ll try to fix it, but it’s meant to be as is because I am running low on time to devote to it. Known Issue: Does not properly Undo, due to limitations of the API and it's handling of CallButton's and such. So please enjoy and consider donating for the time spent working on the scripts and leaving it open for you and others to learn from. The scripts and donation button can be found on the right side of my homepage: www.bretbays.com . A Video demonstration can be found at http://www.bretbays.com/b3Auto-Rig.mov Using an Adjustment Rig you put the joints to their appropriate places on your mesh like so: Once the Adjustment Rig is finished it's a simple 1 click to generate the complete rig including both sets of limbs. Cheers, Bret
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