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Everything posted by jblessing

  1. Using projection man would be another great way to go...search around cgtalk.com for some tutorials.
  2. are you using mograph? you could also try a gradient texture from blue to gray, set to 3D spherical..
  3. barefeats.com benchmarks
  4. you might also try using the PSR constraint under the character menu..
  5. so a year later, do we have any better options than suitcase for PC? (or even Mac?)
  6. The 27" LED IPS monitor would be nice, and if you have an external FW800 RAID, that might work for compositing. If you were considering the quad core Mac Pro before, then it would be an ok C4D render node, but an 8-core Mac Pro is still the best way to go for that..
  7. What are your render settings? Are you using a procedural or bitmap texture for the bump? A screen shot of what it is doing would also be helpful. In the mean time, check your render settings under anti-aliasing and make sure it is set to best, and the min/max is at least 1x1/4x4 (if not 2x2/4x4). Also check your bump channel and increase the blur scale to something like 10%.
  8. If a Mac Pro is too expensive, try searching for some recent threads on cgtalk or c4dcafe for PC configurations. I think your specs are a good starting point, but I would at least add another hard drive so that you can keep your OS/Applications separate from your work. Those $600 HP/Dell monitors aren't 'color critical' monitors like Sao said, but they would be way better than a $200 Office Depot special.
  9. Just get the base level 8 core Mac Pro, and additional RAM from macsales.com. Done. If that is too much money, get the 4 core Mac Pro. As for the monitor, I've heard good things about HP's IPS monitor and Dell's new one too. A consumer $200 monitor won't give you very accurate colors, but it might be ok for student work.
  10. If you're using After Effects CS4 at some point, you can set the center cut action safe to 33%, and center cut title safe to 41%. I would think there are other templates you could find online to use as an overlay in your 3D program, or just scale up your 4:3 safe frame guide in the center of an HD frame. As for the rest of the specs, that varies between networks, but 60i would be a safe starting point until you find out more info from them..
  11. you can import .mtl files fairly well with the Riptide plugin...the free version works just fine.
  12. If they're all about the same, just create a new action while you fix one of them, and then apply that with batch to the rest.
  13. I had a similar problem that would just show up with certain fonts in Firefox. I cleaned out all the duplicate/unnecessary fonts in all the extra folders around OSX, and left just the basic system fonts in place and let Suitcase Fusion manage the rest. If you don't have Suitcase, you can still follow their guide to font management and clear out all fonts that aren't required by OSX, and then just copy back in the fonts you need into a single system folder.
  14. Hey we want to jump on these new 11.5 features, but we also want to make sure this release is stable enough for production use. Has anyone found any problems yet?
  15. be careful of mixing too many or too large of comps with different frame rates. We've had projects refuse to render because of mixed frame rate precomps with very large images.
  16. 42" 1080 Panasonic Plasma here as well. The plasmas look more realistic than the LCDs, but I can notice the phosphor trails sometimes when playing COD4/5 (I've very rarely noticed it watching tv, movies, etc...or even Halo, just with how fast COD moves it shows up...). monoprice.com was also great for HDMI cables and the wall mount
  17. I think in CS4 they reversed what the cntl+dbl click and just dbl click on a precomp do.
  18. Consolidating student loans = good consolidating any/all other debt (car/mortgage/cc/etc) = bad Lock in all your student loans at a low rate in a single consolidated student loan and move on. I locked mine at less than 2% and did lower payments the first few years of the loan to make things easier starting out..
  19. Precomping BOTH feet animating on did the trick. I was trying them individually. I also ended up just copy/pasting a path to the position of the emitter point instead of the motion path in order to be able to keyframe the rotation of the main particles as the steps go around corners (the motion path forced me to use aux particles that can't be rotated). thanks!
  20. So I'm trying to animate footsteps in after effects, but I'm not getting the results I want from Particular (I can't get the left/right/left steps' timing right, and I have to keyframe the path). If I was in Cinema I would draw my path spline and tell a cloner object to put the footsteps along that path...but how do I do that in AE? I can't do this in C4D because I have dozens to do and there isn't time.
  21. Just get the 2.26 8-core Mac Pro from Apple, then get 12-16 GB RAM and all additional hard drives (hitachi or WD) from MacSales.com. Get at least 2 more hard drives and do the built-in raid 0. Also get an external HD to back up the raid If you're in Cinema more than AE, maybe go for the ATI 4870 over the GT120. Look at http://www.barefeats.com/ for benchmarks.
  22. There is a number of threads on c4dcafe about it, but basically if you have objects animating in your scene, it's not going to happen. Things are a little better in r11, but I still can't get scenes with object animation to render flicker free over net render. I tend to just use good lighting w/ A/O. Maybe try v-ray...
  23. well one work-around would be to just compress the main folder or the subfolders with the problem sequences to a zip and then copy the zip to your external drive.
  24. I've been looking at the entire mac lineup for about the same stuff for work at home as well, and basically I've come down to this: If you just want something Mac for as cheap as possible ($1500ish), get the 20" iMac. If you want mid-level performance ($2200-2500ish), get a 24" iMac with a proper video card, or a Mac Book Pro, or a quad core Mac Pro if you don't need a new monitor (those all increasing in performance & price). Then there are the 8 core Mac Pros for $3500+ish. (Keep in mind that even the new 2.26 8 core Mac Pros with 12 GB of ram are faster than the 2008 3.2 8 core Mac Pros with 16GB of ram, and cost about half of what those machines did.) Yes, all those start at lower prices, but with the right video card, reasonable amount of ram and HD, that is where I end up. Performance wise, going off of Barefeats, basically render times are roughly proportional to how much you spend and working speed will depend on how complex your average project is. If you have more simple HD projects, an iMac may not be a lot slower, but if you are doing simulations and complex HD projects, you should probably spend more.
  25. Aja has speed tests available for free for both Mac and Windows
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