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Jean_Pierre

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    51
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About Jean_Pierre

  • Rank
    MoGraph Regular
  • Birthday 07/04/1982

Contact Methods

  • AIM
    jeanpierrechery
  • Website URL
    http://jeanpierrehchery.com
  • ICQ
    0

Profile Information

  • Location
    Atlanta, Ga
  1. Have you checked out Turner yet?
  2. Comic Gold. Ba-Duhnt-Duh..ching* =)
  3. Quietstorm, thanks for asking this question. I have just recently graduated as well. And have often thought many of the things that you wrote about. The school that I went to was very intense. One of the things that I learned there while I was also doing motion design in my spare time was that I simply couldn't just work on design for every waking hour of the day. Initially, I was working on class projects when I had to and doing personal motion projects when I had the time, doing nothinig but tutorials during the break, and pretty much being hyper obsessive. Personally I feel that that kind of drive is good. It means that you want it, and that you're willing to do almost anything to "get there". But............ it is ultimately self destructive. I learned that sleep and relaxation are just as important if not MORE important than constantly "being on the grind". Comparing yourself to other designers is the worst thing that you could ever do in my personal opinion. I haven't totally broken myself from this yet either. But you have take a look at all of the people who you respect in this industry. Why do you like them? Probably because they bring something that is truly unique to the table. Wanna know how they go there? I would assume that it's probably because they believed in what they were doing or that they simply didn't give a fuck about what every else was up to? That's how you are going to differentiate yourself from the pack. By being you. Do not be afraid, as much as you can, learn to "walk blindly in the dark", and always remember that the journey is the destination.
  4. Thanks for the feedback guys. I really appreciate it. I think I'm going to contact some motion studios to see how my work is initially received in regards to a junior design position. Then, when I get done with my portfolio site I'll get started on some storyboards to help round out my portfolio. I did put together a reel of motion experiments. But am wary about showing it in an interview or on my portfolio site because of its hobbyish nature. I dunno, let me know what you think? I really want to put together 2-3 projects that are legit and just show those. But time and money are becoming a real issue so I probably need to get a job before I have time for that. I know this is a bit self promotional but if you just want to bother me I set up a webcam and chatbox on my mainpage. KTHXBYE.
  5. Hey mographers. I just have a quick question. I'm a recent design grad who is interested in working in the motion graphics industry. The only problem is that I went to school for print and branding. I've been producing motion work in my spare time but I know that I do not yet have the technical skills or volume of work that would allow me to get a job as a motion designer. It seems like most jobs require that you are proficient at both the design and the animation. What positions if any would allow a print designer with a print portfolio and basic knowledge of animation, a chance to get started in the motion graphics industry? If I can't do something within the motion industry then I plan on doing print & branding until my motion skills can get me a job. Any thoughts? Thanks in advance!
  6. you might want to do some searching here and on motionographer. Here is a link the AICP opens that are on motionographer. *scroll down a little bit and you'll see the opens.
  7. OMG, those keyframes just got freaked, son! Hilarious.
  8. what happens if you need that logo in black and white? =)
  9. I couldn't make it, hopefully next time I'll be able to.
  10. I'm not really a professional like you guys. I just graduated from Portfolio Center as a designer. But I would still love come hang out and shoot the shit a litttle bit. Thursday at hand in hand works for me.
  11. Wow! That's pretty awesome. All the gameplay sequences look like clips of animation. Very impressive.
  12. Ahh, I can't wait for the first opportunity I have to use this phrase. "Shhhheeeeeeeeet, at the club? I was at home freakin' keyframes last night, dog! =)
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