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Basic

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Everything posted by Basic

  1. Hey Dan, Just of of interest will it be just the one final comp you will have? what resolution will just be using 1920x1080x3, side by side? Cheers Basic
  2. Yeah before i was suggesting a hacky is the way to go. using both OS's is great and knowing what works for you is a bonus as well. only thing i miss software wise is Sony Vegas. but Cs is right 6 months for now.... haha
  3. Had some friends mention the hacky worked fine. 2 hdd's so boot in either windows or mac. But having worked on win for 5ish years and mac for 1, the transition wouldn't be difficult but i don't want to go back just yet
  4. Yeah Krp its all knowledge worth knowing i guess. Its all really fundamentals. Thanks again guys!
  5. Cool, thanks for the response Guys. I thought as much but i was quite thrown by it. I can see how it would be beneficial for different projects. Thanks again
  6. Hey Guy & Gals. I have a question related to blocking. Presently at university I'm doing a lot of Character animation and we are going through the process of blocking and animating step by step. This is the first time I had come across blocking and I wondered if it was a across the board with animation? So say your animating an logo for a spot, would the same rules apply? Thanks Basic!
  7. Wow, this looks amazing. Just what i need as well. Thanks!
  8. I started looking at C4d about a year ago so i could get into 3d. I found it really difficult and my learning got nowhere. I am presently at university and have to use Maya. So im learning Maya which is hard but now when i look at C4d i wish i could be using that. I think what ive had to learn in Maya will go along way when i finally start using c4d!
  9. This is a brilliant thread. Really liking whats been said. Always interesting reading other people's expriences.
  10. Wow, excellent read and really good idea, I was considering the same with an old dell tower but as it is quite old its just a compatibilty nightmare so a render farm is on the back burner for a while now. Would be great to see your progress if you make it.
  11. Basic

    Vimeo Pro

    is it a price thing or does plus just work better for you?
  12. Im sure ive seen some test's using realflow. This was Maya mind but realflow is cross-application?
  13. Basic

    Vimeo Pro

    So who is Vimeo Pro really aimed at? (I had a look) its a tad more expensive but plus seems like it does the trick... remind me i need to upgrade.
  14. Hey Nourneme, Thanks for your suggestion too. I never thought of setting actual keyframes as markers! Common sense certainly goes a long way I think i need some of it Ive been trying to work out possible workflows and solutions and i find it strange that there is no straight forward way to acheive what im after. Thanks again Nourneme Basic
  15. Hey Getsome, Thanks for replying and yeah i was afraid of that. it seems strange for such a widely used piece of software for there to be no real central hub of information. Yeah thats similar to what i was trying to do in AE with the actual waveform. I'll give what you mentioned a go and report back. Would i be importing the audio in Maya? I have done this but find the waveform isnt very big when its in the time line. Is there a way to make it bigger. i like to be able to zoom in and see it all Cool i'll check that plugin too! Thanks
  16. Hey Todd, Im sure its 5.5. but i will double check when home. Can;t beleive i forgot Cheers Basic
  17. Hey Guys/Gals, Working in AE to get some times for audio (as maya is killing me atm) and im using the good ole markers *. Ive previewed the audio and then hit the asterix key at the point i need. I have 2 problems. the first one is that the waveform in AE sometimes just disappears so no waveform or actual audio for say a 10 second period. The clip i am using is 2 mins. second issue is the makers. I'll have the audio layer selected, play it, hit asterix and it will place a marke. I'll then edit the marker and write little bits of info i need. but what ive started to notice is. when i save the project it saves fine and everything else is the same. so say i quit AE to look at something else and when reloading the project and that particular composition all of the audio markers on the audio layer have shifted to completely irrelevant parts of the track. Every time i open the project the markers are somewhere different and sometimes they will be back where they should be... very strange. Is this a bug anyone has come across? My other thoughts are im using a AIFF which was originally intended for Maya. Just had a quick read up on supported formats and AIFF is one so that should be ok. Cheers Basic
  18. Hey Guys/Gals! Im working on a 2 minute piece which is a personal project for my reel. I am focusing on using Maya (as i need to use this at uni) and i can't seem to figure out what the best way to work with audio in Maya. What i mean by this is that i want to be able to set markers at certains points in time so i can use these as reference to key parts of the animation. In other softwares like AE notably you can use the * key and place a marker a long the time line. This is all i am really after but i can't find a solution. To my knowledge Maya has basic audio features and i can't find a 'markers' option. I did see a thread on here mentioning using a script from 'Maya Bonus Tools' but that was for more of a reactive animation to the audio (saying that it may be useful when i am animating but presently not) Any help would be great and does anyone know of any good forums for Maya? It seems that even though the package is widely used there is no central point for finding out information and asking questions. **edit: The main part i was going to mention also is I've read about people using the data from sound keys and then importing into Maya but still cannot find anything solid. Rant over and thanks for listening Basic
  19. Basic

    Lion

    sounds good for AE and would that include PS and Ills also? any one know if Maya 2011 is working ok?
  20. I think some people forget that not everyone uses a 3d package. There are plenty of people still justing using after effects. it will have its place like everything else. someone will find a use for it.
  21. Space bar for some files and also intunes playlists! work for me. Still no loving bridge... one day... i hope
  22. Thanks for the suggestion RVA8 i'll give this a go... I know i should move to cinema as all my friends say but i need to do this for uni... only 3 more years of it
  23. Hey Guys, As the title says every file format then i render from Maya 2011 is parsed. I have tried rendering out a sequence of targa, jpeg, tiff and also tried the video formats of AVI and MOV. What i would like to do is take a targe sequence, put it in AE and composite on top. Problem is no file format is recognised. I did read somewhere that it may be an issue with the files being in CMYK but i can't seem to find this option and what I've read a few times is CMYK isn't possible (correct me if im wrong) in maya. This would make sense as its not essentially a program designed (correct me again if im wrong) for print. My scene is pretty basic, I have a blendshape that transforms from a sphere to a cube and some gravity and a plane. scene is about 800 frames long. I also have an audio layer and trying to find out if this could be an issue. I have tried searching this forum a lot but my maya terminology is still getting there. Thanks Basic
  24. Hey Guys, Pretty simple issue i can't seem to find the answer to. I created a poly Sphere, i duplicated that and modelled it into a Cube. I then added a blendshape so i could go from sphere>cube or cube Sphere I then created a poly plane and added the active rigid body. Then i selected the blendshape sphere added gravity and set a couple of kf's. the aim is to make it bounce along the plane and morph into the cube. I have managed to make it bounce and morph into the cube but the gravity only seems to detect the sphere's properties so when its morphed into the cube its gravity is that of the sphere. I hope this makes sense and it would be nice to be pointed in the right direction. Thanks Basic
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