Hey Everyone, I've put together a Python preset for C4D, if anyone is interested:
It basically will take any editable object and animate it on from its origin with adjustable amounts of bounce and randomness, including bezier splines. A while back I saw this tutorial that allowed you do this with linear splines only, and I wanted to figure out how to do it with bezier splines (and it was an opportunity to learn some Python as well).
If you're interested, you can download the lib4d file from my site: http://gerkx.com/268953/boing. Hopefully it will come in handy for someone at some point in time. Let me know what you think!
Here is a quick walkthrough of it's ins and outs: