Jump to content

Search the Community

Showing results for tags 'Cinema 4D'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Motion Graphics
    • MoGraph Central
    • Showcase
    • Jobs
    • Resources
    • Tutorials
    • Division05
  • General
    • The Lounge
    • Site news

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 205 results

  1. Hi, I've just posted a quick tutorial explaining how to use a Plain Effector to drive any parameter in a Cloner instance (besides just transform/color). Affect Any Clone’s Parameter with an Effector in Cinema 4D
  2. This is a great introduction to moving back and forth between Cinema 4D and After Effects when creating scenes with green screen plates. We'll learn about using external compositing tags. If you've never done this type of thing before, this tutorial is for you.
  3. In the first of our tips and tricks series we learn the basics of applying materials to bevels and caps. We also learn how to create double bevel outline materials using alpha channels. Lastly, we learn about a brute force way to create a nice looking oval reflection in our text.
  4. Hey everyone, With 3D printing becoming more and more popular these days I decided to make a tutorial from one of my most recent experiments with the 3D printer. In this tutorial I'll show you how to model an alien space craft in Cinema 4D then take it into Makerbot’s Makerware software to create a 3D print. You can checkout the tutorial here. Hope you enjoy this tutorial and let us know what you think and if you have any questions.
  5. Learn how to set up sky lighting, easily create an unwrapped photo similar to HDRI, and apply it to your scene. Your GI renders will look as if they're in the environment from your location. Also learn how to incorporate it with a moving scene by applying a 3D camera tracker from After Effects.
  6. I just wanted to keep you up to date and share my showreel as a motion designer and by website. It encompasses personal, freelance and work done at Interbrand London. https://vimeo.com/70805558 www.joaomonteiro.tv Joao
  7. Finished this one yesterday. It goes into a few simple things you can do to make a client's average logo look good.
  8. In this tutorial we learn some of the basic Cinema 4D tools and how they work. We also learn shortcuts that make getting around in CInema 4D easier and faster.
  9. I just wanted to keep you up to date and share my showreel as a motion designer and by website. It encompasses personal, freelance and work done at Interbrand London. https://vimeo.com/70805558 www.joaomonteiro.tv Joao
  10. Hey guys, new tutorials just went up at School of Motion. Enjoy! http://www.schoolofmotion.com/floating-on-the-ocean-with-cinema-4d/ joey
  11. Hi, Please can anyone share a paper scene or shader with a similar setup to the below link: http://strictlypaper.com/blog/?s=yum I have tried searching for the tutorial which this appeared in ( digital arts issue 09 ) does anyone have a copy or know where I can locate it? Hope someone can help thanks Ben
  12. Made this for a friend's instrumental sci-fi horror project, The Slasher Film Festival Strategy. A little live action, but mostly animated with Cinema 4d. Only one scene made in After Effects Obviously my skills are somewhat limited but am proud to say I made this
  13. Howdy Mograph, We have just released our first plugin for Cinema 4D, Scenery. We are offering a $20 off coupon at checkout: GOBRUINS. The code is good until Monday, and then the regular price is $49. Scenery is designed to make seamless backgrounds REALLY easily, and is set up to give you a ton of options to play with. It does a lot of things behind the scenes to optimize the floor and sky in your scene to create a smooth cyclorama-type of scene, but can also be used to create photorealistic environments. We've included a bunch of 16K skymaps that are custom for the plugin, and you can load your own images in as well. Lots of info and a demo on our site. Scenery from School of Motion We really hope it's helpful. Comments / suggestions are totally welcome. Thanks! joey
  14. Hey guys and gals, So im stumped on how to create this random animation without having to do it by hand. The project is as follows: I have extruded text that has been cut up into blocks and each block has a different word on it created with motext. There are about 150 blocks total and each block/text is in their own null. I want to use a plain/random effector to distribute the blocks from the sky to the ground in a stacking order. When I try to set all the blocks in a fracture object and apply the effectors (with fracture object set to explode segments) the text disconnects from its block. Do i really need to connect and delete each block down to one object or is there a work around? Thanks, J
  15. They made my website. They have a tutorials link with some cool Cinema 4D tuts. :-) http://www.globalanimations.com Bones
  16. Global Animations stumbled across them when I needed my website done. They also have free downloads! http://www.globalanimations.com Bones
  17. Hey guys, I just posted a new tutorial on School of Motion. I show how you can use the Time Offset feature in Mograph to get some pretty elaborate animation without a whole lot of hassle. Hopefully it will give you guys some cool ideas. It's a pretty versatile trick. Transformer Effect with Mograph Hope you all enjoy! joey
  18. I am currently working on an animation of an asteroid field, I have a 150 asteroids I have created by putting a single asteroid inside a cloner object and then using a single Random effector to disperse them, rotate them, and randomly scale them. I would like to have each asteroid rotate and randomly move as if being blown around by some some of solar wind, but I cannot figure out how to do this... how would I go about injecting a little x and z motion into the asteroids and a little random rotation?
  19. I am currently working on an animation of an asteroid field, I have a 150 asteroids I have created by putting a single asteroid inside a cloner object and then using a single Random effector to disperse them, rotate them, and randomly scale them. I would like to have each asteroid rotate and randomly move as if being blown around by some some of solar wind, but I cannot figure out how to do this... how would I go about injecting a little x and z motion into the asteroids and a little random rotation?
  20. I am rendering a scene that uses volumetric lighting, I know this always significantly increases render times, but does anybody have any tips for optimizing your scene/tweaking lighting/render settings to get volumetric lighting with as fast of a render as possible? Any tips would be infinitely appreciated. Thanks!
  21. Howdy mograph, I just posted a new tutorial at School of Motion. I show how to get a claymation look and feel in Cinema 4D. Hope you guys dig it! Thanks so much for all the views and comments... I think 50% of my traffic comes from this forum, and I am very happy people are finding these useful. Here's the tutorial: Claymation in Cinema 4D joey
  22. Hello, I am currently working on a scene in Cinema 4D that involves a lot of thinking particles being fired into a field of asteroids and bouncing off all of the asteroids. Right now I have about 100 asteroids created using the cloner object but I am having trouble getting the thinking particles to recognize that they should be bouncing off of all of the asteroids and not just one- how can I properly do this? I have tried making a group that contains the cloner object and the asteroids and then applying that to a PDeflector but that doesn't seem to be doing the trick, any suggestions? Also- if anybody thinks that this is a cpu inefficient way of doing things and I should be having the asteroid field be created using thinking particles rather than just a cloner object please let me know, would love to hear any suggestions as to how the scene could be setup more efficiently Thanks! Anna
  23. Hey guys, I'm working on a design for an athletics promo and been playing around with some renders... I want to do a really dirty AO kinda look, as haven't got the time to uv map lots of stuff and seperate bakes... heres what it looks like at the moment and you'll see what i mean... I'd like to keep that really dirty look but when i animated the camera it flickers LIKE CRAZY... any way to stop this and somehow bake the entire scene... kinda liek a maya final gather freeze map... though things will be animating so not sure how possible this will be... basically I'm just rying to minimise the flicker as much as possible so i can have nice dirty corners. Even if there was a mutipass work around after i get it all animated and over to AE to mess around with, composite etc... Any thoughts or solutions or similar experience? scene: http://i39.tinypic.com/35hnspe.jpg settings: http://i44.tinypic.com/34t4j7m.jpg Cheers! Cheers!
  24. Hey mograph, I've started doing some tutorials on various motion-graphics topics to help out our interns and junior animators / designers at Toil. I had so much fun doing it I decided to make a whole site out of it so I can share the love. I've got a few tutorials up so far, but have a large list of things I plan on covering. I want to do some really advanced stuff, plenty of beginner stuff, and also do some really comprehensive 6-8 part videos that run through a project from start to finish. I'm loving the teaching thing, and I would definitely love to hear feedback and suggestions if you guys have any. This community rocks, and I'm thrilled to finally give a little back. Check it out. Thanks! School of Motion joey
  25. Hi Guys, I posted some medical/organic inspired shader's for Cinema 4D to my blog after working on a recent Medical Demo Animation - Thought someone might find them useful! Head on over and grab them here
×
×
  • Create New...