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Do any of you have experience building/establishing a motion "language" for a UI? I'm trying to figure out how to best apply motion skills to creating a cohesive motion language applicable to functional UI. Google's material design comes to mind. https://www.youtube.com/watch?v=Q8TXgCzxEnw  I assume a lot of it is akin to creating easing guidelines and min and max in/out transitions. I feel like this is just the surface level thinking and there should be more to it. Another example from material design - https://www.google.com/design/spec/animation/responsive-interaction.html# Anyone have experience in this area willing to share their thoughts?
The 2015 update is my first since going freelance. Tried to keep it to mostly new stuff, short, and only show the kind of work I want to do. Also included a site facelift (still in progress). As always, feedback encouraged and appreciated.