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Showing results for tags 'animate'.
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Hi all, I am looking to have a well ( or a random hole) spit out bricks of a wall (made with a grid cloner), the individual elements should fly up at random and than follow a sinuslike path to their final position where they form the wall from left to right. SO far I have come up with a cloner, a plain effector to take them to the source ( and scale them down to invisible), the PLAIN the shoots up and a random effector distributes. Both strenghts fade out to zero over time and form the wall. , but it is not elegant enough. Any advice would be grately appreciated. Tx, Michael
Hey all 2013 starts another year for AENY. Here is the rundown for the meeting if your in NYC. Always open and free to attend just show up. Chris has a new Roto tool he has developed that is going to blow some minds for Roto and collaboration. http://aeny.org/ Juan SalvoCOLORISTO “New York City based colorist, Juan Salvo, is as demanding with image quality as he is technically savvy, a combination that’s served him well in his chosen profession. His work has been seen on movie and television screens and in web browsers and mobile devices worldwide. He regularly collaborates with a diverse clientele; acclaimed music video directors, world-renowned artists, advertising creatives, filmmakers and documentarians to enhance and finish their projects. Chris HealerVFX SUPERVISOR - THE MOLOCULE Chris will be showing a new rotoscoping/collaboration tool he developed Remotoscoping.com. Founded in 2005, The Molecule has established itself as a prime resource for high quality Visual Effects, Motion Graphics, and Animation. Our artists and production crew service those in the Television, Feature Film, Advertising, and Corporate Industries with a special focus on Visual Effects, Commercials, Episodic Television, Graphics Packages, and Interactive Installations.
I've been trying to solve a problem for hours and I'm almost there. The only issue is that my connector will not follow the animation of a null. Am I missing something? Google is turning up absolutely nothing. I can't find any tutorials in which someone creates a hinge or connector and then animates the piece as a whole. Is this not possible? You can see in the attached file that the null is animated, but the connector below does not move. I can animate a connector if it's not connected to anything, but once there are dynamics on the bottom bar the connector no longer animates. It's driving me nuts. Is there a solution? http://www.kossome.com/c4d/connector.zip