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Found 48 results

  1. Our new bro, David Ariew, shows us how to stabilize footage and modify or remove elements easily using Mocha Import Plus and After Effects.
  2. Dive into Octane 3's environments such as Fog, Smoke, & Fire. Learn about voxels and VDB files and see what they can do. In this tutorial you also get a look at how Brograph's new Luminous plugin will work with Octane 3.
  3. Ever need to fill an object with clones and then edit the resulting geometry? Ever need to edit the result of any physics calculation for that matter? This is the order of operations and the solution.
  4. Practice good project management. Keep your instances nested a specific way so that your masters are easy to find, out of the way, and not in the scene. This is a great way to manage massive projects with large amounts of instancing. Keep your viewport smooth and avoid frustration later by using this practice.
  5. Use noise and gradients to drive the Shader Effector. Then add audio and Expresso techniques learned in Tutorial 054 to drive the individual cloner objects.
  6. In part I we learned how to use the displacer deformer to see your displacement live in the viewport and learn what cool stuff you can do with noise. In this version we will be driving the components with audio by using the sound effector and some basic Xpresso. Part III on noise will cover the Shader Effector using noise.
  7. Learn how to use the displacer deformer to see your displacement live in the viewport and learn what cool stuff you can do with noise. This is part one of our displacement and noise series. Part II on Deformers will cover adding audio to the mix. Part II on noise will cover the Shader Effector using noise.
  8. We all want to create great content, but spending too much time on a project can be detrimental. Don't lose money or time on unnecessary changes. Know when to "call it."
  9. Need to cut a simple circle into your geometry without using a boole? Use this quick and easy method.
  10. This missing manual for getting your feet wet with Octane lights will help you understand the basics that you MUST know. Avoid pulling your hair out and Googling things. Learn some key elements that will make your life easier and help you dive into the world of Octane lighting.
  11. Two things we love rolled into one... Liquor and 3D animation. Doesn't get any better, does it? Well, maybe it does if you add the Octane Render Engine into the equation. Here is a deep look into how we pulled off this project at Holmes Millet.
  12. This is the "missing manual" for getting started. If you want to learn the basics of Octane materials and how they work without doing endless reading, just follow along and quickly learn. It's everything we wish we knew when we started with Octane. Answers to all the initial questions we had about setting up materials and tags. This will demystify the ins and outs, the settings, and the "how do I's."
  13. Want Smooth Viewport Navigation? Building for Video Games? Working with a Lesser Video Card? Building Octane Scenes? Here are some tips to make all these things go faster.
  14. Learn how to build a nice looking barrel. Then, if you have Octane or would like to learn more about it, follow along as we texture it using the Octane Render engine and Octane Textures.
  15. What NAB was like for us as motion graphic artists and why networking is so important. Also, how to keep things from getting stale in your career and life. You know, deep stuff. Enjoy.
  16. Don't be scared of the Reflectance channel. I was reluctant. Now I love it! This tutorial guides you thought the steps to build a bottle label using the given zip file. (https://www.dropbox.com/s/1wstr36fjry7z2k/Brograph_044.zip?dl=0)
  17. Everything you need to know to take an HDRI photo, unwrap it in Nuke, and use it for reflections and lighting in Cinema 4D. So excited about our first Nuke tut. Not for the absolute Nuke beginner, but even if you don't know Nuke you can learn a lot about how it all works.
  18. Ever heard of composition helpers in C4D? Want to add an overlay of a golden spiral or cross-hairs? Check out this quick tip.
  19. Where did the HDRI presets move to in R16? Why do they behave differently? How can you go about using them like in R15? Never used them before? This is also a great tutorial for you.
  20. Dave shows how to quickly add custom tools to your toolbar and shares his personal favorites.
  21. I see so many people asking others about this topic and getting a vague answer. I decided it was time to go line by line through a good contract or "Agreement" as I like to call it. DISCLAIMER: This is not legal advice. This contract may not be exactly what you need, but hopefully this is a great stepping stone to protect yourself as a graphic designer. Even my own contract is ever evolving based on my services. I would love to get a good discussion going about it here and hear other people's experiences and input. Maybe even some horror stories, lol.
  22. Installing after-market video cards and power supplies on a MacPro tower for Octane. Installing Octane Render Engine for Cinema 4D. Also, a brief run-through of Octane's features in Cinema 4D.
  23. Keep hearing about Octane for C4D? Want to know more about how it works? Want to know about the required hardware? Is it worth the money? Absolutely! We'll guide you through it. Links: INLIFETHRILL DESIGNS - OCTANERENDER FOR CINEMA 4D http://inlifethrill.com/trainings/octanerender_for_cinema_4d/
  24. Learn a Cinema4D to After Effects workflow that saves you time when doing a lot of post work. Plan now and prevent re-renders.
  25. In this tutorial we'll learn how to render out motion vector files in C4D. Then we'll bring them into After Effects and use the RSMB plugin for motion blur. There's a right way and wrong way to do this. If you're getting unwanted RSMB artifacts, this tutorial is for you.
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