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  1. r12 setup as follows: https://dl.dropbox.com/u/2900108/stick%20to%20spline.c4d basically it's a cloner set to spline object with spheres as acual clones. The spline then got a hair dynamics tag.I want to make some dangling dripping elements. I thought I'd possibly use point cache, but couldn't remember how to transfer that data, or if it would work in this situation. unless I missed something obvious I may go back to the drawing board. suggestions?
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