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  1. Hi, I have a scene, where i need an RGBA render and a separate AO pass. What i usually do is have a setup for my RGBA image with reflections,lights, GI and whatnot, disable the floor, then hit render. Then i would duplicate the Render Settings, and disable lights, reflections, etc, enable the floor and the AO pass and hit render again. So far so good, but i was wondering if it is possible to write a script, that ties objects (like my floor and lights) to different Render Settings, so that when i change to AO setting, all the unnecessary elements are hidden from render. Something like a render id ? Its not a really big deal, but things can get messy with more complicated scenes. Any ideas ? Thanks, Csaba
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