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So I'm having this weird issue with the velocity curve (for the position values on an animated object) capping out in the timeline. I think the velocity keeps going but +/- this arbitrary value (1000) the velocity line is flat. It's like it's hitting some kind of limit somewhere. I have nothing set on any of the keyframe properties (no clamps, no zero anything, etc). The interpolation is spline. This happens whenever the velocity gets to that limit, and not starting/stopping at a given keyframe. It is happening to all objects in the scene. I've changed the project scale units and unit display options, and still nothing helps. What is going on here?