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  1. I have a building. The roof of the building will outline then fill in. Once this happens the roofs outline and fill will raise. I need dashed lines in the corners which has proven quite difficult. However I managed to do this by using an object cloner to the Tracer which is tracing the corners of my spline which is the outline of the roof top. This is where is gets kind of tricky. I have the outline position moving on the Y Axis above the building as if the blueprint is floating directly overhead. Once that happens I scale the outline/fill out 20%. This is where the tracer messes up. Instead of creating a tether type effect to keep the smallest point between the 2 points it creates an L shape. So from where the outline starts to the position Y spot is a straight 90 degree upward trace, then when it scales outward it goes out, but not diagonal. Instead in an L. How can I avoid this. Is there another method out there? Any help would be great, This is how i need to have it done.
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