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  1. Hi, I'm working in c4d and am trying to find a easy system for having connecting curved splines connect various cities positioned on a globe. All the cities are in place (specific cities, not random imaginary ones) as lights positioned around the surface of the globe. I'm trying to find an easy way to have splines immediately connected between all the cities, as well with a curve, similar to those diagrams showing flights going to different cities. I would then use these splines with spline wrap or sweep nurds to create the trajectory paths from city to city. Right now I'm doing it the tedious way, putting two cities in the tracer, converting the connected trace to a spline, modifying a curve for each path and it's taking a long time. http://www.revostock.com/After-Effects-Project/364322/Space-and-Earth-Media-Panels-3.htm Thanks in advance. Peter
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