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Psyonix posted a topic in JobsBased in San Diego, CA, Psyonix is a critically-acclaimed independent video game developer and leading experts in Unreal Engine technology. For more than a decade, the studio has been a driving force behind some of the most successful games in the industry, including Gears of War, Mass Effect 3, XCOM: Enemy Unknown, Bulletstorm, Unreal Tournament III, Unreal Tournament 2004, and the award-winning Sports-Action hit, Rocket League®. Check us out at https://psyonix.com/! Psyonix is seeking a Motion Graphics Designer to join our Creative Services team to work on Rocket League! This opportunity is ideal for a dual-skilled motion and graphic designer. You will work closely with an array of teams including video, audio, marketing, esports, and art to develop and build content for trailers, marketing videos, and other video related content to grow the Rocket League brand. You will be responsible for creating graphics based design assets along with fully fleshed out 2D and 3D animated content including videos, gifs and other promotional material. Our ideal candidate must be collaborative and self-driven. Essential Duties & Responsibilities: • Work closely with creative, marketing, audio, esports, art and production teams to create marketing content • Create motion graphics/animation and visual effects content for video projects and marketing materials • Design graphic assets such as logos, text treatments and other branding materials • Perform basic editorial work for the animated and graphic content • Help to advance visual style, themes and brand identity for Psyonix titles • Pitch animation, video and design concepts to relevant teams for approval • Maintain a continued organized archive of video, animation and graphic files Requirements: • 3+ years experience in the video game, entertainment and/or advertising industries • Expertise in After Effects, Premiere Pro, Photoshop, and Illustrator • A strong video reel and design portfolio showcasing relevant work • Creative talent and technical skills as a motion graphics designer: -Capable of developing fully fleshed out 2D and animated content -Knowledgeable in post-production visual effects and compositing -Capable of designing and structuring graphics for trailers and other video or social media assets • Has a good eye for motion, design, composition, pacing, and flow • Has knowledge of cinematography, timing, and visual storytelling • Significant knowledge of animation, video and graphic design pipelines • Ability to take direction and incorporate feedback recommended by other teams • Balance quality and efficiency while working under tight deadlines • Knowledge of marketing and branding • Can navigate and organize workflows between various software while keeping files clean and manageable • Ability to work on multiple projects simultaneously and prioritize tasks • Must be collaborative within a team environment Pluses: • A bachelor’s degree or equivalent experience in media arts and animation, graphic design and/or a related field • Cinema 4D, Maya, 3ds Max, Unreal, and/or other 3D software • Often dreams of Rocket League and video games in general *Please note, this is an in-house position. To apply, please visit: https://psyonixhr.wufoo.com/forms/motion-graphics-designer/
Motion designers - take complete control of your camera animations with Easy Camera for After Effects! http://www.davecurrie.net/downloads/easy-camera Available now from Dave Currie Designs! Time-saving features Include: Precision Controls for rig position, rotation, camera tracking, depth of field, and auto-focus Speed Parameters allow for automatic animation – animate without any keyframes Easily create orbiting and spiraling camera moves around 3D objects Give your animations a hand-held look with organic motion No scripts or plugins required – simply copy and paste the rig into any composition Works great with Trapcode plugins and Video Copilot Optical Flares & Element 3D Low price – it will pay for itself on your very first project!
Head over to my blog to check out the link to the new x.264 quicktime export codec. Its pretty nice. Fixes the washed out color problem that occurs with the h.264 codec. You can check a comparison on my blog. http://kevingabriel2...ad-win-mac.html There is a sweet new PC version for the Super v.2010 build.52. Much more stable and way less crashes. For the PC version, head to the bottom of the download page and find the link to download. Follow the instruction and ENJOY. A good tip is to make all the setting changes to the GUI and close the program. When you reopen the program all the changes will be there and it will be a breeze to render your files. Otherwise I have found that when you change settings and process a render you tend to get crashes.