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Found 2 results

  1. Want Smooth Viewport Navigation? Building for Video Games? Working with a Lesser Video Card? Building Octane Scenes? Here are some tips to make all these things go faster.
  2. I'm trying to remember where I saw a tutorial on working with multiple c4d files and artists. It had a set up of some kind of kids carnival/playground scene, and all the props and pieces were in separate c4d files, so that if one prop needed to be changed, when you opened the "master" project, those changes were reflected in every instanced used of that prop file. Does anyone know what I'm talking about? Or a better way to word it? Working with a few other artists on a project and want to experiment with this kind of workflow. Thanks!
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