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Do any of you have experience building/establishing a motion "language" for a UI? I'm trying to figure out how to best apply motion skills to creating a cohesive motion language applicable to functional UI. Google's material design comes to mind. https://www.youtube.com/watch?v=Q8TXgCzxEnw  I assume a lot of it is akin to creating easing guidelines and min and max in/out transitions. I feel like this is just the surface level thinking and there should be more to it. Another example from material design - https://www.google.com/design/spec/animation/responsive-interaction.html# Anyone have experience in this area willing to share their thoughts?