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Hi All, Once again I find myself wrestling with another UV/Bodypaint question. Is it possible to export a UVW map as either a vector file such as an EPS or as a flat 3d mesh such as an OBJ? On another note, can anyone recommend any top notch tutorials on UV's/Bodypaint as they seem to be pretty thin on the ground. Big thanks, Chris
So hoping somebody out there might have a bit of experience with Plexus. I'm working in c4d, creating a complex camera move with some fairly basic building structures. Essentially a camera animates from a tiny house up to larger buildings etc.. The look needed is a wireframe effect, but the basic wireframe is a bit, well.. shit. I'd like to export an OBJ of the scene into plexus and animate there. Problem: Nothing seems to line up. First off it comes in upside down, which is easily fixed but beyond that the camera seems to have little to no positional relation, scale may also be off too.. Anybody done anything like this before?