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Showing results for tags 'object buffer blur'.
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What's the best way to solve this problem? In compositing, I'll add a blur or RSMB to a precomped object buffer, and the background of the composition starts to show through along the edges of the Object Buffer. I could add a choker, but then I get black outlines around the Object Buffer when it's not being blurred. (And animating the choker on/off throughout would be annoying) The other solution is to dupe the Object buffer, and remove the blur on the bottom layer. So everything is blurred, but the edges are not. Is there a better solution to this? Mucho gracias.