Anyone else using the Oculus Rift with Cinema 4D? I'd like to hear more about your workflow. Do you use Unity? Unreal Engine? Specifically texturing. Do you try to texture in C4D first or do you wait and just do it all in the game engine? Have you finished developing anything? It seems that a lot of these Oculus apps are not "pretty" yet.
http://youtu.be/MU-6Nb2DfYc?list=UUDgiHg9eUJpwxsrsZbIXgrQ