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Hey all, I have an annoying issue with trap code particular. I'm relatively new to it but anyway, here goes I have an E3D comp with a very narrow DOF, the objects are right up in front of the camera and I want to rack the focus from further out > in. Whenever the focus distance get's low (where I want it, macro so to speak) , the particles (dust) disappear. I've tried near and far clipping but nothing changes. Here you can see that the particles are visible at 233 pixels, but that focus distance is passed my e3d objects Here you can see that the focus distance is where I want it, but the particles are completely invisible. I've tried playing with the Z position of the emitter, the Z radius too but nothing seems to work. I want some particles out of focus and some in focus Thanks, any help is greatly appreciated!